Rube Goldberg is very popular among our Algodoo users. Now and then we run into some really cool scenes. And we really love to play with and watch them all!
Yesterday Emanuel one of our developers found this cool video on Youtube. From a scene we couldn’t find anywhere in Algobox (someone seen the scene there?). It might be the longest Rube Goldberg ever built with Algodoo…
Am I right or wrong? Is there someone out there who have created a longer Goldberg scene than this?
Just wanted to share that Algodoo beta 1.9.8 has now been released for Windows and Mac!
The beta has some very nice additions compared to 1.8.5, including:
* Ropes
* Thrusters
* Built-in Algobox browser and scene upload
* New look and feel
1.9.8b is far more stable than earlier betas, and has some cool new features like kinetic panning, mac multi-touch trackpad support, and tool specific cursors. And if you find any bugs in it, you can now report them directly from inside Algodoo!
You can find it at http://www.algodoo.com/wiki/Algodoo_beta
Oh – and the beta is open to anyone for free until September 1st!
I am starting to get very impatient about getting my own hands on the new Algodoo 2.0 to show you and also to be able to get out to you all and to many more new users of Algodoo. Who could not LOVE this release? It’s fantastic!
We have had a huge amount of positive feedback regarding the beta version we released – thank you so much all of you who have been testing the beta and providing us with valuable feedback. This week we have been showing it to teachers to get their input on the lessons that are integrated into Algodoo to ensure that we give you just what you need. Again, the feedback was very, very positive.
Personally, apart from the integrated lessons, which I know is a much-requested feature, I think the new tools such as rope and thrust are going to inspire everyone to create new scenes and fantastic creations – I look forward to lots of rocket scenes being uploaded into the Algobox and excellent physics demos using the rope.
The menus are much simpler and more natural to use and there are several time-saving changes for choosing materials for several different objects.
One of the new things that I think you will all have the most of fun with is the way you will be able to just drag in pictures, logos and other types of clipart to be a figure in Algodoo. I have seen what our fantastic developers have done and you won’t be disappointed!
Well, we are going to be working hard all summer to produce a fantastic Algodoo solution which will come out in September – in the meantime, please keep the feedback coming regarding the beta – a new one will be out in the next few days with a Mac version too.