Momentum Scripting v1
Loading...
Searching...
No Matches
LinearMotor.h
1/*
2Copyright 2007-2025. Algoryx Simulation AB.
3
4All AGX source code, intellectual property, documentation, sample code,
5tutorials, scene files and technical white papers, are copyrighted, proprietary
6and confidential material of Algoryx Simulation AB. You may not download, read,
7store, distribute, publish, copy or otherwise disseminate, use or expose this
8material without having a written signed agreement with Algoryx Simulation AB.
9
10Algoryx Simulation AB disclaims all responsibilities for loss or damage caused
11from using this software, unless otherwise stated in written agreements with
12Algoryx Simulation AB.
13*/
14
15#ifndef MOMENTUM_LINEARMOTOR_H
16#define MOMENTUM_LINEARMOTOR_H
17
18#include "momentum_export.h"
19#include "momentum_namespace.h"
20
21#include "LinearSecondaryJoint.h"
22
23#ifndef SWIG
25namespace agx
26{
27 class TargetSpeedController;
28}
30#endif
31
32namespace MOMENTUM_NAMESPACE
33{
37 class MOMENTUM_EXPORT LinearMotor : public LinearSecondaryJoint
38 {
39 public:
40#ifndef SWIG
42
45 LinearMotor(agx::TargetSpeedController* constraint);
46
52#endif
53
59 double getTargetSpeed() const;
60
61#ifndef AGX_MOMENTUM_ANALYSIS_API
69 void setTargetSpeed(double speed);
78#endif
79
84
86 std::string __str__() const;
88 private:
89#ifndef SWIG
90 agx::TargetSpeedController* getMotor() const;
91#endif
92 };
93} // namespace momentum
94
95
96#endif
A Linear motor will try to reach a target speed with a specified max force.
Definition: LinearMotor.h:38
void setTargetSpeed(double speed)
Set the target speed that the motor tries to reach using the available force.
void setEnableSpringAtZeroSpeed(bool flag)
When target speed is set to zero for the motor, the motor can be specified to act like a spring,...
double getTargetSpeed() const
Get the target speed that the motor tries to reach using the available force.
A base class for motors, springs and ranges on linear constraints.
Definition: LinearSecondaryJoint.h:38
Namespace for Momentum Scripting API.
Definition: AffineMatrix4x4.h:29