Momentum Scripting v1
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SceneNode.h
1/*
2Copyright 2007-2025. Algoryx Simulation AB.
3
4All AGX source code, intellectual property, documentation, sample code,
5tutorials, scene files and technical white papers, are copyrighted, proprietary
6and confidential material of Algoryx Simulation AB. You may not download, read,
7store, distribute, publish, copy or otherwise disseminate, use or expose this
8material without having a written signed agreement with Algoryx Simulation AB.
9
10Algoryx Simulation AB disclaims all responsibilities for loss or damage caused
11from using this software, unless otherwise stated in written agreements with
12Algoryx Simulation AB.
13*/
14#ifndef MOMENTUM_SCENENODE_H
15#define MOMENTUM_SCENENODE_H
16
17#include "momentum_namespace.h"
18#include "momentum_export.h"
19#include "macros.h"
20
22namespace osg
23{
24 class Node;
25}
27
28namespace MOMENTUM_NAMESPACE
29{
34 class MOMENTUM_EXPORT SceneNode
35 {
36 public:
38#ifndef SWIG
39 SceneNode(osg::Node* node);
40
41
45 SceneNode();
46
47#endif
49 virtual ~SceneNode();
51
52 // friend class declaration
53 friend class SceneGraph;
54
55 private:
56 osg::Node* m_node;
57 };
58
59 V1_DECLARE_CONTAINER_TYPE(SceneNode);
60} // namespace momentum
61
62
63#endif
The SceneGraph class provides an interface for managing and rendering graphical objects within a scen...
Definition: SceneGraph.h:46
A container class to access scene nodes after they are created via the SceneGraph API.
Definition: SceneNode.h:35
Namespace for Momentum Scripting API.
Definition: AffineMatrix4x4.h:29