AGX Dynamics 2.41.0.0
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agx::ObserverFrame Member List

This is the complete list of members for agx::ObserverFrame, including all inherited members.

AGXSTREAM_DECLARE_SERIALIZABLE_BASE(agx::ObserverFrame)agx::ObserverFrame
allocateObserverVector() constagx::Referencedprotected
as()agx::Referenced
as() constagx::Referenced
asSafe()agx::Referenced
asSafe() constagx::Referenced
attach(agx::RigidBody *body, const agx::AffineMatrix4x4 &transform=agx::AffineMatrix4x4())agx::ObserverFrame
attachWithWorldTransform(agx::RigidBody *body, const agx::AffineMatrix4x4 &transform=agx::AffineMatrix4x4())agx::ObserverFrame
create(agxStream::InputArchive &)agx::ObserverFrameinlinestatic
deleteUsingDeleteHandler() constagx::Referencedprotected
detach()agx::ObserverFrame
generateUuid()agxStream::Serializableprotected
getAcceleration() constagx::ObserverFrame
getAngularAcceleration() constagx::ObserverFrame
getAngularVelocity() constagx::ObserverFrame
getAttachment() constagx::ObserverFrame
getClassName() constagxStream::Serializablevirtual
getDeleteHandler()agx::Referencedprotectedstatic
getEnable() constagx::ObserverFrame
getEnableSerialization() constagxStream::Serializable
getEnableUuidGeneration()agxStream::Serializable
getFrame()agx::ObserverFrame
getFrame() constagx::ObserverFrame
getIndex() constagxStream::Serializable
getLocalPosition() constagx::ObserverFrame
getLocalRotation() constagx::ObserverFrame
getLocalTransform() constagx::ObserverFrame
getName() constagx::ObserverFrame
getParentFrame()agx::ObserverFrame
getParentFrame() constagx::ObserverFrame
getPosition() constagx::ObserverFrame
getReferenceCount() constagx::Referenced
getRelativeAcceleration(const agx::RigidBody *body) constagx::ObserverFrame
getRelativeAcceleration(const agx::ObserverFrame *obs) constagx::ObserverFrame
getRelativeAngularAcceleration(const agx::RigidBody *body) constagx::ObserverFrame
getRelativeAngularAcceleration(const agx::ObserverFrame *obs) constagx::ObserverFrame
getRelativeAngularVelocity(const agx::RigidBody *body) constagx::ObserverFrame
getRelativeAngularVelocity(const agx::ObserverFrame *obs) constagx::ObserverFrame
getRelativePosition(const agx::ObserverFrame *obs) constagx::ObserverFrame
getRelativePosition(const agx::RigidBody *body) constagx::ObserverFrame
getRelativeRotation(const agx::ObserverFrame *obs) constagx::ObserverFrame
getRelativeRotation(const agx::RigidBody *body) constagx::ObserverFrame
getRelativeVelocity(const agx::RigidBody *body) constagx::ObserverFrame
getRelativeVelocity(const agx::ObserverFrame *obs) constagx::ObserverFrame
getRigidBody() constagx::ObserverFrameinline
getRigidBody()agx::ObserverFrameinline
getRotation() constagx::ObserverFrame
getStorageAgent() const =0agxStream::Serializablepure virtual
getSystem()agx::ObserverFrame
getSystem() constagx::ObserverFrame
getTransform() constagx::ObserverFrame
getUuid() constagxStream::Serializable
getVelocity() constagx::ObserverFrame
is() constagx::Referenced
isEnabled() constagx::ObserverFrame
isFinished() constagxStream::Serializable
m_mutexagx::Referencedmutableprotected
m_observersagx::Referencedmutableprotected
m_refCountagx::Referencedmutableprotected
ObserverFrame(const agx::Name &name="", agx::RigidBody *body=nullptr, const agx::AffineMatrix4x4 &transform=agx::AffineMatrix4x4())agx::ObserverFrame
ObserverFrame(agx::RigidBody *body, const agx::AffineMatrix4x4 &transform=agx::AffineMatrix4x4())agx::ObserverFrame
operator=(const Referenced &)agx::Referenced
reference(void *ptr=nullptr) constagx::Referenced
Referenced()agx::Referenced
Referenced(const Referenced &)agx::Referenced
Serializable()agxStream::Serializableprotected
Serializable(const Serializable &other)agxStream::Serializableprotected
setCmAndInertiaInObserver(agx::RigidBody *body, const agx::SPDMatrix3x3 &inertia)agx::ObserverFrame
setDeleteHandler(DeleteHandler *handler)agx::Referencedprotectedstatic
setEnable(bool enable)agx::ObserverFrame
setEnableSerialization(bool flag)agxStream::Serializable
setEnableUuidGeneration(bool flag)agxStream::Serializablestatic
setFinished()agxStream::Serializable
setLocalPosition(const agx::Vec3 &p)agx::ObserverFrame
setLocalPosition(agx::Real x, agx::Real y, agx::Real z)agx::ObserverFrame
setLocalRotation(const agx::Quat &q)agx::ObserverFrame
setLocalRotation(const agx::EulerAngles &e)agx::ObserverFrame
setLocalTransform(const agx::AffineMatrix4x4 &matrix)agx::ObserverFrame
setName(const agx::Name &name)agx::ObserverFrame
setParentFrame(agx::Frame *frame)agx::ObserverFrame
setPosition(const agx::Vec3 &p)agx::ObserverFrame
setPosition(agx::Real x, agx::Real y, agx::Real z)agx::ObserverFrame
setRotation(const agx::Quat &q)agx::ObserverFrame
setRotation(const agx::EulerAngles &e)agx::ObserverFrame
setRotation(const agx::OrthoMatrix3x3 &m)agx::ObserverFrame
setSystem(agx::DynamicsSystem *system)agx::ObserverFrameprotected
setTransform(const agx::AffineMatrix4x4 &matrix)agx::ObserverFrame
setUuid(const agx::Uuid &uuid)agxStream::Serializable
transformPointToLocal(const agx::Vec3 &pointWorld) constagx::ObserverFrame
transformPointToWorld(const agx::Vec3 &pointLocal) constagx::ObserverFrame
transformVectorToLocal(const agx::Vec3 &vectorWorld) constagx::ObserverFrame
transformVectorToWorld(const agx::Vec3 &vectorLocal) constagx::ObserverFrame
unreference(void *ptr=nullptr) constagx::Referenced
unreference_nodelete() constagx::Referenced
ValidateCast(const Referenced *object)agx::Referencedstatic
~ObserverFrame()agx::ObserverFrameprotectedvirtual
~Referenced()agx::Referencedprotectedvirtual
~Serializable()agxStream::Serializablevirtual