AGX Dynamics 2.42.3.1
Loading...
Searching...
No Matches
ActiveZone.h File Reference

Go to the source code of this file.

Classes

class  agxTerrain::ActiveZone
 

Namespaces

namespace  agxTerrain
 The agxTerrain namespace contains a 3D model for a dynamic deformable Terrain and related classes.
 

Typedefs

typedef agx::observer_ptr< const ActiveZone > agxTerrain::ActiveZoneConstObserver
 
typedef agx::ref_ptr< const ActiveZone > agxTerrain::ActiveZoneConstRef
 
typedef agx::observer_ptr< ActiveZone > agxTerrain::ActiveZoneObserver
 
typedef agx::Vector< ActiveZoneObserver > agxTerrain::ActiveZoneObserverVector
 
typedef agx::VectorPOD< ActiveZone * > agxTerrain::ActiveZonePtrVector
 
typedef agx::ref_ptr< ActiveZone > agxTerrain::ActiveZoneRef
 
typedef agx::Vector< ActiveZoneRef > agxTerrain::ActiveZoneRefVector
 
using agxTerrain::WedgePlaneVector = agx::Vector< std::array< agx::Plane, 3 > >