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AGX Dynamics 2.42.2.1
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Go to the source code of this file.
Classes | |
| class | agx::AddedMassInteraction |
| Interface to write added mass matrices for one or two rigid bodies. More... | |
| class | agx::AddedMassInteraction::Matrix6x6 |
| 6x6 matrix class with blockwise interface to get or set 3x3 matrices: [ M(0, 0) M(0, 1) ] [ M(1, 0) M(1, 1) ] More... | |
| class | agx::AddedMassInteraction::RigidBodyStorage |
| Class containing a rigid body and the 6x6 matrix to be written in the diagonal of the system matrix. More... | |
Namespaces | |
| namespace | agx |
| The agx namespace contains the dynamics/math part of the AGX Dynamics API. | |
Typedefs | |
| typedef agx::observer_ptr< const AddedMassInteraction > | agx::AddedMassInteractionConstObserver |
| typedef agx::ref_ptr< const AddedMassInteraction > | agx::AddedMassInteractionConstRef |
| typedef agx::observer_ptr< AddedMassInteraction > | agx::AddedMassInteractionObserver |
| typedef agx::ref_ptr< AddedMassInteraction > | agx::AddedMassInteractionRef |
Functions | |
| AGXPHYSICS_EXPORT agx::Bool | agx::equalsZero (const agx::AddedMassInteraction::Matrix6x6 &matrix, agx::Real eps=agx::RealEpsilon) |
| AGXPHYSICS_EXPORT agx::Bool | agx::equivalent (const agx::AddedMassInteraction::Matrix6x6 &lhs, const agx::AddedMassInteraction::Matrix6x6 &rhs, agx::Real eps=agx::RealEpsilon) |
| std::ostream & | agx::operator<< (std::ostream &os, const agx::AddedMassInteraction::Matrix6x6 &m) |