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AGX Dynamics 2.42.3.1
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#include <agx/config/AGX_USE_SSE.h>#include <agx/Matrix4x4.h>#include <agx/OrthoMatrix3x3.h>#include <agx/EulerAngles.h>#include <agxData/Type.h>Go to the source code of this file.
Classes | |
| class | agx::AffineMatrix4x4T< T > |
| Matrix class for rigid transformations (translation, rotation). More... | |
Namespaces | |
| namespace | agx |
| The agx namespace contains the dynamics/math part of the AGX Dynamics API. | |
Macros | |
| #define | AGX_AFFINEMATRIX4X4_INNER_PRODUCT_3(a, b, r, c) |
| #define | AGX_AFFINEMATRIX4X4_SET_ROW(row, v1, v2, v3) |
Typedefs | |
| typedef AffineMatrix4x4T< Real > | agx::AffineMatrix4x4 |
| typedef AffineMatrix4x4T< Real64 > | agx::AffineMatrix4x4d |
| typedef AffineMatrix4x4T< Real32 > | agx::AffineMatrix4x4f |
Functions | |
| template<typename T > | |
| bool | agx::equivalent (const agx::AffineMatrix4x4T< T > &a, const agx::AffineMatrix4x4T< T > &b, T epsilon=T(AGX_EQUIVALENT_EPSILON)) |
| template<> | |
| AffineMatrix4x4d | agx::inverse< AffineMatrix4x4d > (const AffineMatrix4x4d &value) |
| template<> | |
| AffineMatrix4x4f | agx::inverse< AffineMatrix4x4f > (const AffineMatrix4x4f &value) |
| template<typename T > | |
| Vec3T< T > | agx::operator* (const Vec3T< T > &v, const AffineMatrix4x4T< T > &m) |
| template<typename T > | |
| Vec4T< T > | agx::operator* (const Vec4T< T > &v, const AffineMatrix4x4T< T > &m) |
| #define AGX_AFFINEMATRIX4X4_INNER_PRODUCT_3 | ( | a, | |
| b, | |||
| r, | |||
| c | |||
| ) |
Definition at line 37 of file AffineMatrix4x4.h.
| #define AGX_AFFINEMATRIX4X4_SET_ROW | ( | row, | |
| v1, | |||
| v2, | |||
| v3 | |||
| ) |
Definition at line 32 of file AffineMatrix4x4.h.