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AGX Dynamics 2.42.3.1
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#include <agxTerrain/PrimaryActiveZone.h>#include <agx/Plane.h>#include <agxTerrain/SoilParticleAggregate.h>#include <agxTerrain/AggregateContactUtils.h>#include <agxTerrain/TerrainFrictionModels.h>#include <agxTerrain/ShovelContactPatchUtils.h>Go to the source code of this file.
Classes | |
| class | agxTerrain::AggregateContactGenerator |
Namespaces | |
| namespace | agxTerrain |
| The agxTerrain namespace contains a 3D model for a dynamic deformable Terrain and related classes. | |
Typedefs | |
| typedef agx::observer_ptr< const AggregateContactGenerator > | agxTerrain::AggregateContactGeneratorConstObserver |
| typedef agx::ref_ptr< const AggregateContactGenerator > | agxTerrain::AggregateContactGeneratorConstRef |
| typedef agx::observer_ptr< AggregateContactGenerator > | agxTerrain::AggregateContactGeneratorObserver |
| typedef agx::ref_ptr< AggregateContactGenerator > | agxTerrain::AggregateContactGeneratorRef |
| typedef agx::HashSet< agxCollide::Geometry * > | agxTerrain::GeometryHashSet |
| typedef agx::HashVector< agxCollide::Geometry *, agxCollide::LocalGeometryContact > | agxTerrain::GeometryLocalContactTable |