17#ifndef AGXOSG_FBXUTILS_H
18#define AGXOSG_FBXUTILS_H
20#if defined (SWIG) || defined(_MSC_VER)
22#if defined(SWIG) || AGX_USE_FBX()
71 bool connect(agxSDK::SimulationController *simulationController);
100 agxOSG::FBXInterface *getInterface();
105 virtual ~FBXWriter();
107 agx::observer_ptr<
agxSDK::StepEventListener> m_listener;
109 agx::ref_ptr<
agx::Referenced> m_fbxInterface;
Class for storing rendering material.
Simulation is a class that bridges the collision space agxCollide::Space and the dynamic simulation s...
#define DOXYGEN_END_INTERNAL_BLOCK()
#define DOXYGEN_START_INTERNAL_BLOCK()
The agxOSG namespace provides functionality for visualizing AGX simulations with OpenSceneGraph.
The agxSDK namespace contain classes to bridge the collision detection system and the dynamical simul...
The agx namespace contains the dynamics/math part of the AGX Dynamics API.
void AGXPHYSICS_EXPORT init()
Initialize AGX Dynamics API including thread resources and must be executed before using the AGX API.