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AGX Dynamics 2.42.3.0
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#include <agxTerrain/export.h>#include <agxCollide/BoundingAABB.h>#include <agxRender/Color.h>#include <agx/AffineMatrix4x4.h>#include <agx/Frame.h>#include <agx/BitState.h>#include <agx/Vector.h>#include <agx/Referenced.h>Go to the source code of this file.
Classes | |
| class | agxTerrain::ForbiddenBound |
| Class for specifying a 3D bound where terrain operations like merging and avalanching is forbbiden. More... | |
| class | agxTerrain::ForbiddenIndex2DBound |
| Class for specifying a 2D terrain index bound where terrain operations like merging and avalanching is forbbiden. More... | |
| class | agxTerrain::ForbiddenIndexBound |
| Class for specifying a 3D terrain index bound where terrain operations like merging and avalanching is forbbiden. More... | |
| class | agxTerrain::IForbiddenBound |
| Base abstract class for specifying different types of bounds bound where terrain operations like merging and avalanching is forbbiden. More... | |
Namespaces | |
| namespace | agxTerrain |
| The agxTerrain namespace contains a 3D model for a dynamic deformable Terrain and related classes. | |