AGX Dynamics 2.42.3.1
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GraphNode.h
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1/*
2Copyright 2007-2025. Algoryx Simulation AB.
3
4All AGX source code, intellectual property, documentation, sample code,
5tutorials, scene files and technical white papers, are copyrighted, proprietary
6and confidential material of Algoryx Simulation AB. You may not download, read,
7store, distribute, publish, copy or otherwise disseminate, use or expose this
8material unless having a written signed agreement with Algoryx Simulation AB, or having been
9advised so by Algoryx Simulation AB for a time limited evaluation, or having purchased a
10valid commercial license from Algoryx Simulation AB.
11
12Algoryx Simulation AB disclaims all responsibilities for loss or damage caused
13from using this software, unless otherwise stated in written agreements with
14Algoryx Simulation AB.
15*/
16
17#pragma once
18
19#include <agx/agxCore_export.h>
20#include <agx/Integer.h>
21
22namespace agx
23{
24 namespace GraphNode
25 {
26 enum Type
27 {
28 BODY = 0x0,
30 PARTICLE = 0x2,
37 };
38
39 enum State
40 {
44 };
45
47 {
49 SPARSE, /* Cheap part of the matrix (few or no fills), like a wire or a constrained row of bodies.*/
50 DENSE /* Expensive part of the matrix (many fills), like a pile of rocks with many contacts. */
51 };
52
53 extern const agx::Index NO_COLOR;
54 }
55}
@ MANY_BODY_CONSTRAINT
Definition: GraphNode.h:35
@ PARTICLE_GEOMETRY_CONTACT
Definition: GraphNode.h:33
@ STRONG_INTERACTION
Definition: GraphNode.h:36
const agx::Index NO_COLOR
The agx namespace contains the dynamics/math part of the AGX Dynamics API.
UInt32 Index
Definition: Integer.h:44