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AGX Dynamics 2.42.2.1
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#include <agx/BitState.h>#include <agx/AddedMassInteraction.h>#include <agx/ConstraintImplementation.h>#include <agx/InternalData.h>#include <agx/Physics/GeometryContactEntity.h>#include <agx/Physics/ParticlePairContactEntity.h>#include <agx/Physics/ParticleGeometryContactEntity.h>Go to the source code of this file.
Classes | |
| class | agx::MergedBody |
| Structure holding several "normal" rigid bodies. More... | |
| struct | agx::MergedBody::MergedBodyIndex |
| Object with index of merged body and the original index of a merged object. More... | |
| struct | agx::MergedBody::Point |
| Contact point data store in first rigid body local frame. More... | |
Namespaces | |
| namespace | agx |
| The agx namespace contains the dynamics/math part of the AGX Dynamics API. | |
| namespace | agxSDK |
| The agxSDK namespace contain classes to bridge the collision detection system and the dynamical simulation system including Material, event listeners etc. | |
| namespace | agxWire |
| Implements a Wire model with adaptive resolution. | |
Macros | |
| #define | MERGED_BODY_SERIALIZATION_VERSION_1 49 |
| #define | MERGED_BODY_SERIALIZATION_VERSION_2 75 |
Typedefs | |
| typedef agx::observer_ptr< const MergedBody > | agx::MergedBodyConstObserver |
| typedef agx::ref_ptr< const MergedBody > | agx::MergedBodyConstRef |
| typedef agx::observer_ptr< MergedBody > | agx::MergedBodyObserver |
| typedef agx::Vector< MergedBodyObserver > | agx::MergedBodyObserverVector |
| typedef agx::VectorPOD< MergedBody * > | agx::MergedBodyPtrVector |
| typedef agx::ref_ptr< MergedBody > | agx::MergedBodyRef |
| typedef agx::SetVector< agx::MergedBodyRef > | agx::MergedBodyRefSetVector |
| typedef agx::Vector< MergedBodyRef > | agx::MergedBodyRefVector |
| #define MERGED_BODY_SERIALIZATION_VERSION_1 49 |
Definition at line 29 of file MergedBody.h.
| #define MERGED_BODY_SERIALIZATION_VERSION_2 75 |
Definition at line 30 of file MergedBody.h.