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AGX Dynamics 2.41.3.0
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#include <agx/agxPhysics_export.h>#include <agx/agx_vector_types.h>#include <agxData/LocalVector.h>#include <GIMPACT/AabbTree.h>#include <agxCollide/agxCollide.h>#include <agxCollide/MeshData.h>#include <agxCollide/Shape.h>#include <agxStream/Serializable.h>Go to the source code of this file.
Classes | |
| class | agxCollide::Mesh::FaceEdgeCirculator |
| Class in order to circulate over the edges connected to a Triangle's face. More... | |
| class | agxCollide::Mesh |
| Mesh is a common base class for triangle meshes, such as Mesh or HeightField. More... | |
| class | agxCollide::Mesh::Triangle |
| Class for more intuitive access to the Mesh's mesh data. More... | |
| struct | agxCollide::Mesh::TriangleLineSegmentResult |
| Struct used in calculateTriangleOverlapsAlongLineSegment. More... | |
| class | agxCollide::Mesh::VertexEdgeCirculator |
| Class in order to circulate over the edges connected to a Triangle's vertex. More... | |
Namespaces | |
| namespace | agxCollide |
| This namespace consists of a set of classes for handling geometric intersection tests including boolean tests, penetration and contact sets. | |
Typedefs | |
| typedef agx::observer_ptr< const Mesh > | agxCollide::MeshConstObserver |
| typedef agx::ref_ptr< const Mesh > | agxCollide::MeshConstRef |
| typedef agx::observer_ptr< Mesh > | agxCollide::MeshObserver |
| typedef agx::ref_ptr< Mesh > | agxCollide::MeshRef |