AGX Dynamics 2.41.3.0
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Mesh.h File Reference
#include <agx/agxPhysics_export.h>
#include <agx/agx_vector_types.h>
#include <agxData/LocalVector.h>
#include <GIMPACT/AabbTree.h>
#include <agxCollide/agxCollide.h>
#include <agxCollide/MeshData.h>
#include <agxCollide/Shape.h>
#include <agxStream/Serializable.h>

Go to the source code of this file.

Classes

class  agxCollide::Mesh::FaceEdgeCirculator
 Class in order to circulate over the edges connected to a Triangle's face. More...
 
class  agxCollide::Mesh
 Mesh is a common base class for triangle meshes, such as Mesh or HeightField. More...
 
class  agxCollide::Mesh::Triangle
 Class for more intuitive access to the Mesh's mesh data. More...
 
struct  agxCollide::Mesh::TriangleLineSegmentResult
 Struct used in calculateTriangleOverlapsAlongLineSegment. More...
 
class  agxCollide::Mesh::VertexEdgeCirculator
 Class in order to circulate over the edges connected to a Triangle's vertex. More...
 

Namespaces

namespace  agxCollide
 This namespace consists of a set of classes for handling geometric intersection tests including boolean tests, penetration and contact sets.
 

Typedefs

typedef agx::observer_ptr< const Mesh > agxCollide::MeshConstObserver
 
typedef agx::ref_ptr< const Mesh > agxCollide::MeshConstRef
 
typedef agx::observer_ptr< Mesh > agxCollide::MeshObserver
 
typedef agx::ref_ptr< Mesh > agxCollide::MeshRef