18#ifndef AGXOSG_NOTILTTRACKBALLMANIPULATOR_H
19#define AGXOSG_NOTILTTRACKBALLMANIPULATOR_H
22#include <osgGA/TrackballManipulator>
33 virtual void home(
const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us)
override
35 osgGA::TrackballManipulator::home(ea, us);
38 virtual void home(
double d)
override
40 osgGA::TrackballManipulator::home(d);
44 virtual bool handle(
const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us)
override;
45 using osgGA::GUIEventHandler::handle;
virtual void home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) override
virtual void home(double d) override
virtual bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) override
The agxOSG namespace provides functionality for visualizing AGX simulations with OpenSceneGraph.