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AGX Dynamics 2.42.1.1
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#include <agxCollide/Trimesh.h>#include <agxSDK/StepEventListener.h>#include <agxSDK/ContactEventListener.h>#include <agx/ParticleContactSensor.h>#include <agxOSG/export.h>#include <agxOSG/PressureGenerator.h>Go to the source code of this file.
Classes | |
| class | agxOSG::FilterContactByName |
| Filter that only accepts contacts where at least on of the bodes in the contact has a particular name. More... | |
| class | agxOSG::PressureFromContacts |
| Generates pressure on a mesh from contacts. More... | |
Namespaces | |
| namespace | agxOSG |
| The agxOSG namespace provides functionality for visualizing AGX simulations with OpenSceneGraph. | |
Typedefs | |
| typedef agx::observer_ptr< const PressureFromContacts > | agxOSG::PressureFromContactsConstObserver |
| typedef agx::ref_ptr< const PressureFromContacts > | agxOSG::PressureFromContactsConstRef |
| typedef agx::observer_ptr< PressureFromContacts > | agxOSG::PressureFromContactsObserver |
| typedef agx::ref_ptr< PressureFromContacts > | agxOSG::PressureFromContactsRef |