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AGX Dynamics 2.42.1.1
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#include <agxOSG/export.h>#include <agxSDK/StepEventListener.h>#include <agxOSG/RigidBodyRenderCache.h>Go to the source code of this file.
Classes | |
| class | agxOSG::RigidBodyColorRenderer |
| Renders rigid body colors from agxSDK::RigidBodyColorState to the OSG scene graph. More... | |
Namespaces | |
| namespace | agxOSG |
| The agxOSG namespace provides functionality for visualizing AGX simulations with OpenSceneGraph. | |
| namespace | agxSDK |
| The agxSDK namespace contain classes to bridge the collision detection system and the dynamical simulation system including Material, event listeners etc. | |
Typedefs | |
| typedef agx::observer_ptr< const RigidBodyColorRenderer > | agxOSG::RigidBodyColorRendererConstObserver |
| typedef agx::ref_ptr< const RigidBodyColorRenderer > | agxOSG::RigidBodyColorRendererConstRef |
| typedef agx::observer_ptr< RigidBodyColorRenderer > | agxOSG::RigidBodyColorRendererObserver |
| typedef agx::ref_ptr< RigidBodyColorRenderer > | agxOSG::RigidBodyColorRendererRef |