|
AGX Dynamics 2.41.3.0
|
#include <agx/agx.h>#include <agx/Frame.h>#include <agx/MassProperties.h>#include <agx/BitArray.h>#include <agx/Physics/RigidBodyEntity.h>#include <agxCollide/Geometry.h>#include <agx/RigidBodyState.h>#include <agx/SetVector.h>#include <agx/macros.h>Go to the source code of this file.
Classes | |
| class | agx::RigidBody |
| The rigid body class, combining a geometric model and a frame of reference. More... | |
Namespaces | |
| namespace | agx |
| The agx namespace contains the dynamics/math part of the AGX Dynamics API. | |
Typedefs | |
| typedef agx::observer_ptr< const RigidBody > | agx::RigidBodyConstObserver |
| typedef agx::ref_ptr< const RigidBody > | agx::RigidBodyConstRef |
| typedef agx::observer_ptr< RigidBody > | agx::RigidBodyObserver |
| typedef agx::Vector< RigidBodyObserver > | agx::RigidBodyObserverVector |
| typedef agx::VectorPOD< RigidBody * > | agx::RigidBodyPtrVector |
| using | agx::RigidBodyRef = agx::ref_ptr< RigidBody > |
| typedef agx::SetVector< ref_ptr< RigidBody > > | agx::RigidBodyRefSetVector |
| typedef agx::Vector< RigidBodyRef > | agx::RigidBodyRefVector |