AGX Dynamics 2.41.3.0
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RigidBody.h File Reference
#include <agx/agx.h>
#include <agx/Frame.h>
#include <agx/MassProperties.h>
#include <agx/BitArray.h>
#include <agx/Physics/RigidBodyEntity.h>
#include <agxCollide/Geometry.h>
#include <agx/RigidBodyState.h>
#include <agx/SetVector.h>
#include <agx/macros.h>

Go to the source code of this file.

Classes

class  agx::RigidBody
 The rigid body class, combining a geometric model and a frame of reference. More...
 

Namespaces

namespace  agx
 The agx namespace contains the dynamics/math part of the AGX Dynamics API.
 

Typedefs

typedef agx::observer_ptr< const RigidBody > agx::RigidBodyConstObserver
 
typedef agx::ref_ptr< const RigidBody > agx::RigidBodyConstRef
 
typedef agx::observer_ptr< RigidBody > agx::RigidBodyObserver
 
typedef agx::Vector< RigidBodyObserver > agx::RigidBodyObserverVector
 
typedef agx::VectorPOD< RigidBody * > agx::RigidBodyPtrVector
 
using agx::RigidBodyRef = agx::ref_ptr< RigidBody >
 
typedef agx::SetVector< ref_ptr< RigidBody > > agx::RigidBodyRefSetVector
 
typedef agx::Vector< RigidBodyRef > agx::RigidBodyRefVector