#include <agxOSG/export.h>
#include <agx/Vec3.h>
#include <agx/Vec4.h>
#include <agx/PushDisableWarnings.h>
#include <osg/Referenced>
#include <osg/Group>
#include <osg/Texture2D>
#include <osg/MatrixTransform>
#include <osg/Projection>
#include <osg/StateSet>
#include <osg/PositionAttitudeTransform>
#include <osg/Switch>
#include <osg/Material>
#include <osgShadow/ShadowedScene>
#include <osgShadow/ShadowTechnique>
#include <osg/LightSource>
#include <osg/Geometry>
#include <agx/PopDisableWarnings.h>
#include <agxOSG/LightSource.h>
Go to the source code of this file.
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| namespace | agxOSG |
| | The agxOSG namespace provides functionality for visualizing AGX simulations with OpenSceneGraph.
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| namespace | agxRender |
| | Namespace containing classes for handling debug rendering of collision geometries, constraints, contacts and rigid bodies.
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