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AGX Dynamics 2.41.3.0
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#include <agx/agxPhysics_export.h>#include <agx/Vec3.h>#include <agx/SPDMatrix3x3.h>#include <agx/AffineMatrix4x4.h>#include <agxCollide/agxCollide.h>#include <agxCollide/BoundingAABB.h>#include <agxStream/Serializable.h>#include <agxCollide/RenderData.h>#include <agx/Physics/Geometry/ShapeEntity.h>#include <agx/Physics/Geometry/ShapeGroupEntity.h>Go to the source code of this file.
Classes | |
| class | agxCollide::Shape |
| Base class for a shape. More... | |
Namespaces | |
| namespace | agx |
| The agx namespace contains the dynamics/math part of the AGX Dynamics API. | |
| namespace | agxCollide |
| This namespace consists of a set of classes for handling geometric intersection tests including boolean tests, penetration and contact sets. | |
| namespace | agxTerrain |
| The agxTerrain namespace contains a 3D model for a dynamic deformable Terrain and related classes. | |
Typedefs | |
| typedef agx::observer_ptr< const Shape > | agxCollide::ShapeConstObserver |
| typedef agx::ref_ptr< const Shape > | agxCollide::ShapeConstRef |
| typedef agx::observer_ptr< const ShapeGroup > | agxCollide::ShapeGroupConstObserver |
| typedef agx::ref_ptr< const ShapeGroup > | agxCollide::ShapeGroupConstRef |
| typedef agx::observer_ptr< ShapeGroup > | agxCollide::ShapeGroupObserver |
| typedef agx::ref_ptr< ShapeGroup > | agxCollide::ShapeGroupRef |
| typedef agx::observer_ptr< Shape > | agxCollide::ShapeObserver |
| typedef agx::Vector< ShapeObserver > | agxCollide::ShapeObserverVector |
| typedef agx::VectorPOD< Shape * > | agxCollide::ShapePtrVector |
| typedef agx::ref_ptr< Shape > | agxCollide::ShapeRef |