|
AGX Dynamics 2.42.3.0
|
#include <agx/BitState.h>#include <agxTerrain/export.h>#include <agx/Line.h>#include <agx/agx_vector_types.h>#include <agxStream/OutputArchive.h>#include <agxStream/InputArchive.h>#include <agx/Referenced.h>Go to the source code of this file.
Classes | |
| class | agxTerrain::AdvancedShovelSettings |
| class | agxTerrain::ShovelSettings |
Namespaces | |
| namespace | agxTerrain |
| The agxTerrain namespace contains a 3D model for a dynamic deformable Terrain and related classes. | |
Typedefs | |
| typedef agx::observer_ptr< const AdvancedShovelSettings > | agxTerrain::AdvancedShovelSettingsConstObserver |
| typedef agx::ref_ptr< const AdvancedShovelSettings > | agxTerrain::AdvancedShovelSettingsConstRef |
| typedef agx::observer_ptr< AdvancedShovelSettings > | agxTerrain::AdvancedShovelSettingsObserver |
| typedef agx::ref_ptr< AdvancedShovelSettings > | agxTerrain::AdvancedShovelSettingsRef |
| typedef agx::observer_ptr< const ShovelSettings > | agxTerrain::ShovelSettingsConstObserver |
| typedef agx::ref_ptr< const ShovelSettings > | agxTerrain::ShovelSettingsConstRef |
| typedef agx::observer_ptr< ShovelSettings > | agxTerrain::ShovelSettingsObserver |
| typedef agx::ref_ptr< ShovelSettings > | agxTerrain::ShovelSettingsRef |