17#ifndef AGXOSG_SIMPLEDEPTHBUFFERLIDAR_H
18#define AGXOSG_SIMPLEDEPTHBUFFERLIDAR_H
50 bool m_eyeCoordinates;
#define AGX_DECLARE_POINTER_TYPES(type)
This class will transfer the camera buffer to the CPU for local storage/processing.
~SimpleDepthBufferLidar()
agx::Vec3fVector & getScan(void)
Get the latest scan.
SimpleDepthBufferLidar(agx::UInt width, agx::UInt height, bool eyeCoordinates=true)
Construct 2D lidar.
Vector containing 'raw' data.
The agxOSG namespace provides functionality for visualizing AGX simulations with OpenSceneGraph.