AGX Dynamics 2.42.1.1
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SimulationTimePrinter.h
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1/*
2Copyright 2007-2025. Algoryx Simulation AB.
3
4All AGX source code, intellectual property, documentation, sample code,
5tutorials, scene files and technical white papers, are copyrighted, proprietary
6and confidential material of Algoryx Simulation AB. You may not download, read,
7store, distribute, publish, copy or otherwise disseminate, use or expose this
8material unless having a written signed agreement with Algoryx Simulation AB, or having been
9advised so by Algoryx Simulation AB for a time limited evaluation, or having purchased a
10valid commercial license from Algoryx Simulation AB.
11
12Algoryx Simulation AB disclaims all responsibilities for loss or damage caused
13from using this software, unless otherwise stated in written agreements with
14Algoryx Simulation AB.
15*/
16
17#ifndef AGXOSG_SIMULATIONTIMEPRINTER_H
18#define AGXOSG_SIMULATIONTIMEPRINTER_H
19
20#include <agxOSG/export.h>
23
24
25namespace agxOSG
26{
32 {
33 public:
35
37 void updateHud();
38
40 virtual void update(float, float) override;
41
42 protected:
44
45 protected:
49 };
50
51}
52
53
54
55#endif
56
57
#define AGXOSG_EXPORT
HudTextManager is a class that inherits from agxSDK::StepEventListener and makes it easier to manipul...
SimulationTimePrinter is a class that inherits from agxSDK::GuiEventListener and prints the simulatio...
SimulationTimePrinter(agxOSG::HudTextManager *hudTextManager)
HudTextManagerObserver m_hudTextManager
void updateHud()
Updates the HUD given current simulation time.
virtual void update(float, float) override
Inherited from agxSDK::GuiEventListener.
HudTextManager::ReferencedTextRef m_text
Derive from this class to implement a listener for simulation GuiEvents.
The agxOSG namespace provides functionality for visualizing AGX simulations with OpenSceneGraph.
double Real
Definition: Real.h:41