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AGX Dynamics 2.42.3.0
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#include <agxTerrain/PrimaryActiveZone.h>#include <agxTerrain/SoilSimulationInterface.h>#include <agx/RigidBody.h>#include <agx/LockJoint.h>#include <agx/Plane.h>Go to the source code of this file.
Classes | |
| class | agxTerrain::SoilParticleAggregate |
Namespaces | |
| namespace | agxTerrain |
| The agxTerrain namespace contains a 3D model for a dynamic deformable Terrain and related classes. | |
Typedefs | |
| typedef agx::observer_ptr< const SoilParticleAggregate > | agxTerrain::SoilParticleAggregateConstObserver |
| typedef agx::ref_ptr< const SoilParticleAggregate > | agxTerrain::SoilParticleAggregateConstRef |
| typedef agx::observer_ptr< SoilParticleAggregate > | agxTerrain::SoilParticleAggregateObserver |
| typedef agx::Vector< SoilParticleAggregateObserver > | agxTerrain::SoilParticleAggregateObserverVector |
| typedef agx::VectorPOD< SoilParticleAggregate * > | agxTerrain::SoilParticleAggregatePtrVector |
| typedef agx::ref_ptr< SoilParticleAggregate > | agxTerrain::SoilParticleAggregateRef |
| typedef agx::Vector< SoilParticleAggregateRef > | agxTerrain::SoilParticleAggregateRefVector |
| typedef agx::Physics::GranularBodyPtr | agxTerrain::SoilParticlePtr |
| typedef agx::Physics::GranularBodyPtrVector | agxTerrain::SoilParticlePtrVector |
| typedef agx::HashSet< agx::Vec3i > | agxTerrain::VoxelHashSet |