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AGX Dynamics 2.42.3.1
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#include <agxTerrain/export.h>#include <agx/Referenced.h>#include <agxCollide/Geometry.h>#include <agx/HashTable.h>Go to the source code of this file.
Classes | |
| struct | agxTerrain::TerrainContact::SurfaceForce |
| Struct holding information about a surface force of the Terrain contact. More... | |
| class | agxTerrain::TerrainContact |
| Class that contains information about a terrain contact between an external object and the terrain geometry. More... | |
Namespaces | |
| namespace | agxTerrain |
| The agxTerrain namespace contains a 3D model for a dynamic deformable Terrain and related classes. | |
Typedefs | |
| typedef agx::observer_ptr< const TerrainContact > | agxTerrain::TerrainContactConstObserver |
| typedef agx::ref_ptr< const TerrainContact > | agxTerrain::TerrainContactConstRef |
| typedef agx::observer_ptr< TerrainContact > | agxTerrain::TerrainContactObserver |
| typedef agx::Vector< TerrainContactObserver > | agxTerrain::TerrainContactObserverVector |
| typedef agx::VectorPOD< TerrainContact * > | agxTerrain::TerrainContactPtrVector |
| typedef agx::ref_ptr< TerrainContact > | agxTerrain::TerrainContactRef |
| typedef agx::Vector< TerrainContactRef > | agxTerrain::TerrainContactRefVector |
| typedef agx::HashTable< agx::Vec2i, agx::Real > | agxTerrain::TerrainIndexToDepthTable |