26 class TerrainContactGenerator;
#define AGX_DECLARE_POINTER_TYPES(type)
#define AGXTERRAIN_EXPORT
#define AGX_DECLARE_VECTOR_TYPES(type)
The geometry representation used by the collision detection engine.
Inheritance with partial specialization due to bug with ref_ptr containers.
Base class providing referencing counted objects.
The agxTerrain namespace contains a 3D model for a dynamic deformable Terrain and related classes.
agx::HashTable< agx::Vec2i, agx::Real > TerrainIndexToDepthTable