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AGX Dynamics 2.42.3.1
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#include <agx/config/AGX_USE_AGXTERRAIN.h>#include <agx/OrientedFrictionModels.h>#include <agxCollide/Contacts.h>#include <array>Go to the source code of this file.
Classes | |
| class | agxTerrain::ShovelAggregateFrictionModel |
Namespaces | |
| namespace | agxTerrain |
| The agxTerrain namespace contains a 3D model for a dynamic deformable Terrain and related classes. | |
Typedefs | |
| typedef agx::observer_ptr< const ShovelAggregateFrictionModel > | agxTerrain::ShovelAggregateFrictionModelConstObserver |
| typedef agx::ref_ptr< const ShovelAggregateFrictionModel > | agxTerrain::ShovelAggregateFrictionModelConstRef |
| typedef agx::observer_ptr< ShovelAggregateFrictionModel > | agxTerrain::ShovelAggregateFrictionModelObserver |
| typedef agx::ref_ptr< ShovelAggregateFrictionModel > | agxTerrain::ShovelAggregateFrictionModelRef |
Functions | |
| agx::Real | agxTerrain::getAverageContactForce (agxCollide::GeometryContactPtrVector matches, bool print=false) |