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AGX Dynamics 2.42.3.1
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#include <agxTerrain/export.h>#include <agx/Vec3.h>#include <agx/agx_vector_types.h>#include <agxTerrain/TerrainMaterial.h>Go to the source code of this file.
Classes | |
| class | agxTerrain::TerrainGridControl |
| Interface class for accessing and manipulating the underlying 3D grid data in the terrain using terrain index (x,y) as well as depth index (z). More... | |
Namespaces | |
| namespace | agxTerrain |
| The agxTerrain namespace contains a 3D model for a dynamic deformable Terrain and related classes. | |
Typedefs | |
| typedef agx::observer_ptr< const TerrainGridControl > | agxTerrain::TerrainGridControlConstObserver |
| typedef agx::ref_ptr< const TerrainGridControl > | agxTerrain::TerrainGridControlConstRef |
| typedef agx::observer_ptr< TerrainGridControl > | agxTerrain::TerrainGridControlObserver |
| typedef agx::Vector< TerrainGridControlObserver > | agxTerrain::TerrainGridControlObserverVector |
| typedef agx::VectorPOD< TerrainGridControl * > | agxTerrain::TerrainGridControlPtrVector |
| typedef agx::ref_ptr< TerrainGridControl > | agxTerrain::TerrainGridControlRef |
| typedef agx::Vector< TerrainGridControlRef > | agxTerrain::TerrainGridControlRefVector |