AGX Dynamics 2.42.3.0
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TerrainMaterial.h File Reference
#include <agx/config/AGX_USE_AGXTERRAIN.h>
#include <agxTerrain/export.h>
#include <agx/Material.h>
#include <array>

Go to the source code of this file.

Classes

class  agxTerrain::TerrainMaterial::BulkProperties
 Class containing the soil bulk properties of and agxTerrain object. More...
 
class  agxTerrain::TerrainMaterial::CompactionProperties
 Class containing the properties of the soil compaction model used in agxTerrain, such as compression index and soil hardening constants. More...
 
struct  agxTerrain::TerrainMaterial::ParticleProperties::ParticleParticleParameters
 
class  agxTerrain::TerrainMaterial::ParticleProperties
 Class containing the properties of the created soil particles in the Terrain, such as particle density and contact parameters amongst soil particles and between soil particles and the terrain surface. More...
 
struct  agxTerrain::TerrainMaterial::ParticleProperties::ParticleTerrainParameters
 
class  agxTerrain::TerrainMaterial
 This class is used to describe the general material properties of the Terrain. More...
 

Namespaces

namespace  agxTerrain
 The agxTerrain namespace contains a 3D model for a dynamic deformable Terrain and related classes.
 

Typedefs

typedef agx::observer_ptr< const TerrainMaterial > agxTerrain::TerrainMaterialConstObserver
 
typedef agx::ref_ptr< const TerrainMaterial > agxTerrain::TerrainMaterialConstRef
 
typedef agx::observer_ptr< TerrainMaterial > agxTerrain::TerrainMaterialObserver
 
typedef agx::ref_ptr< TerrainMaterial > agxTerrain::TerrainMaterialRef