AGX Dynamics 2.42.1.1
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TerrainVoxelRenderer.h File Reference
#include <agx/config/AGX_USE_AGXTERRAIN.h>
#include <agxOSG/Node.h>
#include <agxOSG/SoilParticleSystemDrawable.h>
#include <agxOSG/TerrainVoxelDrawable.h>
#include <agx/PushDisableWarnings.h>
#include <osg/Drawable>
#include <osgViewer/Viewer>
#include <osgSim/ColorRange>
#include <osgSim/ScalarsToColors>
#include <osg/Version>
#include <agx/PopDisableWarnings.h>
#include <agxSDK/StepEventListener.h>
#include <agxTerrain/Terrain.h>
#include <agx/Task.h>
#include <vector>

Go to the source code of this file.

Classes

struct  agxOSG::TerrainVoxelRenderer::ContextData
 
struct  agxOSG::TerrainVoxelRenderer::SoilParticleMeshData
 
class  agxOSG::TerrainVoxelRenderer
 Rendering class for the agxTerrain::Terrain. More...
 

Namespaces

namespace  agxOSG
 The agxOSG namespace provides functionality for visualizing AGX simulations with OpenSceneGraph.
 

Typedefs

typedef agx::observer_ptr< const TerrainVoxelRenderer > agxOSG::TerrainVoxelRendererConstObserver
 
typedef agx::ref_ptr< const TerrainVoxelRenderer > agxOSG::TerrainVoxelRendererConstRef
 
typedef agx::observer_ptr< TerrainVoxelRenderer > agxOSG::TerrainVoxelRendererObserver
 
typedef agx::ref_ptr< TerrainVoxelRenderer > agxOSG::TerrainVoxelRendererRef
 

Functions

AGXOSG_EXPORT void agxOSG::setupTerrainJournalPlaybackSettings (agxSDK::Simulation *simulation)
 Setup journal playback settings for each TerrainVoxelRenderer in the specified simulation.