void setCharacterSize(float size)
@ CENTER_BOTTOM_BASE_LINE
Text(const agx::String &text, const agx::Vec3 &position=agx::Vec3(), const agx::Vec4 &color=agx::Vec4(1, 1, 1, 1))
void setAlignment(AlignmentType alignment)
@ DROP_SHADOW_CENTER_RIGHT
@ DROP_SHADOW_BOTTOM_LEFT
@ DROP_SHADOW_BOTTOM_CENTER
@ DROP_SHADOW_CENTER_LEFT
void setDrawMode(DrawModeMask drawMode)
void setFont(const agx::String &font)
void setText(const agx::String &text)
void setPosition(const agx::Vec3 &position)
void setColor(const agx::Vec4f &color)
void setBackdropType(BackdropType type)
void setAxisAlignment(AxisAlignment alignment)