AGX Dynamics 2.42.1.1
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TriaxialSignalSystemNode.h
Go to the documentation of this file.
1/*
2Copyright 2007-2025. Algoryx Simulation AB.
3
4All AGX source code, intellectual property, documentation, sample code,
5tutorials, scene files and technical white papers, are copyrighted, proprietary
6and confidential material of Algoryx Simulation AB. You may not download, read,
7store, distribute, publish, copy or otherwise disseminate, use or expose this
8material unless having a written signed agreement with Algoryx Simulation AB, or having been
9advised so by Algoryx Simulation AB for a time limited evaluation, or having purchased a
10valid commercial license from Algoryx Simulation AB.
11
12Algoryx Simulation AB disclaims all responsibilities for loss or damage caused
13from using this software, unless otherwise stated in written agreements with
14Algoryx Simulation AB.
15*/
16#pragma once
18
19namespace agxSensor
20{
25
30 {
31 public:
35 virtual const std::vector<agx::Vec3>& getTriaxialSignal() const = 0;
36
38
39 public:
40 virtual ~ITriaxialSignalCarrier() = default;
41
43 };
44
49 {
50 public:
55
57
58 public:
59 virtual SystemNodeProxyRef createProxy() override final;
60
62
64 };
65
72 {
73 public:
79
83 std::vector<agx::Vec3>& getTriaxialSignal();
84
88 virtual const std::vector<agx::Vec3>& getTriaxialSignal() const override;
89
91
92 public:
94
95 virtual void cleanup() override;
96
98
100
101 private:
102 std::vector<agx::Vec3> m_triaxialSignal;
103 };
104}
#define AGX_DECLARE_POINTER_TYPES(type)
Definition: Referenced.h:254
#define AGXSTREAM_DECLARE_ABSTRACT_SERIALIZABLE(T)
Use this in a pure abstract Serializable class to add the required methods Important: Use full namesp...
Definition: Serializable.h:221
#define AGXSTREAM_DECLARE_SERIALIZABLE(T)
Use this in a Serializable class to add the required methods Important: Use full namespace in the dec...
Definition: Serializable.h:207
#define AGXSENSOR_EXPORT
#define AGX_DECLARE_VECTOR_TYPES(type)
Definition: agx/Vector.h:34
Interface for system node behavioral implementations intended to have multiple states/instances (Syst...
Interface for types carrying a triaxial signal.
virtual const std::vector< agx::Vec3 > & getTriaxialSignal() const =0
Interface for implementation details for system nodes carrying a triaxial signal.
virtual TriaxialSignalSystemNodeRef createTriaxialNodeProxy()=0
Proxy system node, representing an instance of an ISystemNodeProxy in the system graph.
A system node in the sensor processing tree carrying a triaxial signal and an implementation for how ...
virtual const std::vector< agx::Vec3 > & getTriaxialSignal() const override
TriaxialSignalSystemNode(ISystemNodeProxy *implementation)
Construct a triaxial signal system node instance with the given implementation.
std::vector< agx::Vec3 > & getTriaxialSignal()
Smart pointer for handling referenced counted objects.
Definition: ref_ptr.h:30
#define DOXYGEN_END_INTERNAL_BLOCK()
Definition: macros.h:89
#define DOXYGEN_START_INTERNAL_BLOCK()
Definition: macros.h:88
The agxSensor namespace contains components to model real-time sensors connected to the physics of AG...
The agx namespace contains the dynamics/math part of the AGX Dynamics API.
STL namespace.