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| namespace | agx |
| | The agx namespace contains the dynamics/math part of the AGX Dynamics API.
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| Vec3T< T > | agx::absolute (const agx::Vec3T< T > &a) |
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| Vec3T< T > | agx::asin (const agx::Vec3T< T > &a) |
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| Vec3T< T > | agx::clamp (const Vec3T< T > &vec, const Vec3T< T > &minimum, const Vec3T< T > &maximum) |
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| bool | agx::equivalent (const agx::Vec3T< T > &a, const agx::Vec3T< T > &b, T epsilon=T(AGX_EQUIVALENT_EPSILON)) |
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| Vec3T< T > | agx::max (const Vec3T< T > &lhs, const Vec3T< T > &rhs) |
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| Vec3T< T > | agx::min (const Vec3T< T > &lhs, const Vec3T< T > &rhs) |
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| Vec3T< T > | agx::operator* (T val, const Vec3T< T > &vec) |
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| std::ostream & | agx::operator<< (std::ostream &output, const Vec3T< T > &v) |
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| Vec3T< T > | agx::sinc (const agx::Vec3T< T > &a) |
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