AGX Dynamics
2.42.1.1
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Vec4.h
Go to the documentation of this file.
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/*
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Copyright 2007-2025. Algoryx Simulation AB.
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All AGX source code, intellectual property, documentation, sample code,
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tutorials, scene files and technical white papers, are copyrighted, proprietary
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and confidential material of Algoryx Simulation AB. You may not download, read,
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store, distribute, publish, copy or otherwise disseminate, use or expose this
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material unless having a written signed agreement with Algoryx Simulation AB, or having been
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advised so by Algoryx Simulation AB for a time limited evaluation, or having purchased a
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valid commercial license from Algoryx Simulation AB.
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Algoryx Simulation AB disclaims all responsibilities for loss or damage caused
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from using this software, unless otherwise stated in written agreements with
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Algoryx Simulation AB.
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*/
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#ifndef AGX_VEC4_H
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#define AGX_VEC4_H
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#include <
agx/Vec4Template.h
>
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#include <
agxData/Type.h
>
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namespace
agx
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{
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typedef
Vec4T<Real>
Vec4
;
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typedef
Vec4T<Real32>
Vec4f
;
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typedef
Vec4T<Real64>
Vec4d
;
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typedef
Vec4T<Int>
Vec4i
;
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typedef
Vec4T<Int8>
Vec4i8
;
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typedef
Vec4T<Int16>
Vec4i16
;
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typedef
Vec4T<Int32>
Vec4i32
;
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typedef
Vec4T<Int64>
Vec4i64
;
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typedef
Vec4T<UInt>
Vec4u
;
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typedef
Vec4T<UInt8>
Vec4u8
;
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typedef
Vec4T<UInt16>
Vec4u16
;
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typedef
Vec4T<UInt32>
Vec4u32
;
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typedef
Vec4T<UInt64>
Vec4u64
;
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}
// end of namespace agx
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AGX_TYPE_BINDING
(
agx::Vec4f
,
"Vec4"
)
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AGX_TYPE_BINDING
(
agx
::Vec4d, "Vec4")
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AGX_TYPE_BINDING
(
agx
::Vec4i8 , "Vec4i")
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AGX_TYPE_BINDING
(
agx
::Vec4i16, "Vec4i")
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AGX_TYPE_BINDING
(
agx
::Vec4i32, "Vec4i")
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AGX_TYPE_BINDING
(
agx
::Vec4i64, "Vec4i")
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AGX_TYPE_BINDING
(
agx
::Vec4u8 , "Vec4u")
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AGX_TYPE_BINDING
(
agx
::Vec4u16, "Vec4u")
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AGX_TYPE_BINDING
(
agx
::Vec4u32, "Vec4u")
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AGX_TYPE_BINDING
(
agx
::Vec4u64, "Vec4u")
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#endif
Type.h
AGX_TYPE_BINDING
#define AGX_TYPE_BINDING(_Type, _Name)
Definition:
Type.h:179
Vec4Template.h
agx::Vec4T
A class holding 4 dimensional vectors and providing basic arithmetic.
Definition:
Vec4Template.h:35
agx
The agx namespace contains the dynamics/math part of the AGX Dynamics API.
Definition:
AddedMassInteraction.h:23
agx::Vec4u16
Vec4T< UInt16 > Vec4u16
Definition:
Vec4.h:39
agx::Vec4f
Vec4T< Real32 > Vec4f
Definition:
Vec4.h:26
agx::Vec4i64
Vec4T< Int64 > Vec4i64
Definition:
Vec4.h:34
agx::Vec4u
Vec4T< UInt > Vec4u
Definition:
Vec4.h:37
agx::Vec4u64
Vec4T< UInt64 > Vec4u64
Definition:
Vec4.h:41
agx::Vec4u32
Vec4T< UInt32 > Vec4u32
Definition:
Vec4.h:40
agx::Vec4i16
Vec4T< Int16 > Vec4i16
Definition:
Vec4.h:32
agx::Vec4u8
Vec4T< UInt8 > Vec4u8
Definition:
Vec4.h:38
agx::Vec4
Vec4T< Real > Vec4
Definition:
Vec4.h:25
agx::Vec4i
Vec4T< Int > Vec4i
Definition:
Vec4.h:30
agx::Vec4i8
Vec4T< Int8 > Vec4i8
Definition:
Vec4.h:31
agx::Vec4d
Vec4T< Real64 > Vec4d
Definition:
Vec4.h:27
agx::Vec4i32
Vec4T< Int32 > Vec4i32
Definition:
Vec4.h:33
include
agx
Vec4.h
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