36 inline LineT(
const T& _p1,
const T& _p2) :
p1(_p1),
p2(_p2) {}
47 output << line.
p1 <<
"->" << line.
p2;
#define AGX_TYPE_BINDING(_Type, _Name)
LineT(const T &_p1, const T &_p2)
The agx namespace contains the dynamics/math part of the AGX Dynamics API.
std::ostream & operator<<(std::ostream &os, const agx::AddedMassInteraction::Matrix6x6 &m)