AGX Dynamics 2.42.2.1
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agxCollide::RenderMaterial Member List

This is the complete list of members for agxCollide::RenderMaterial, including all inherited members.

AGXSTREAM_DECLARE_SERIALIZABLE_BASE(agxCollide::RenderMaterial)agxCollide::RenderMaterial
allocateObserverVector() constagx::Referencedprotected
as()agx::Referenced
as() constagx::Referenced
asSafe()agx::Referenced
asSafe() constagx::Referenced
clone() constagxCollide::RenderMaterial
compare(const RenderMaterial &other) constagxCollide::RenderMaterial
create(agxStream::InputArchive &)agxCollide::RenderMaterialinlinestatic
deleteUsingDeleteHandler() constagx::Referencedprotected
DIFFUSE_TEXTURE enum valueagxCollide::RenderMaterial
equal(const RenderMaterial &other) constagxCollide::RenderMaterial
generateUuid()agxStream::Serializableprotected
getAmbientColor() constagxCollide::RenderMaterial
getClassName() constagxStream::Serializablevirtual
getDeleteHandler()agx::Referencedprotectedstatic
getDiffuseColor() constagxCollide::RenderMaterial
getEmissiveColor() constagxCollide::RenderMaterial
getEnableSerialization() constagxStream::Serializable
getEnableUuidGeneration()agxStream::Serializable
getHash() constagxCollide::RenderMaterial
getIndex() constagxStream::Serializable
getMaterialSpecification() constagxCollide::RenderMaterial
getMetallic() constagxCollide::RenderMaterial
getName() constagxCollide::RenderMaterial
getReferenceCount() constagx::Referenced
getRoughness() constagxCollide::RenderMaterial
getShininess() constagxCollide::RenderMaterial
getSpecularColor() constagxCollide::RenderMaterial
getStorageAgent() const =0agxStream::Serializablepure virtual
getTextureData(TextureMode mode=DIFFUSE_TEXTURE) constagxCollide::RenderMaterial
getTexturePath(TextureMode mode=DIFFUSE_TEXTURE) constagxCollide::RenderMaterial
getTransparency() constagxCollide::RenderMaterial
getUuid() constagxStream::Serializable
hasAmbientColor() constagxCollide::RenderMaterial
hasDiffuseColor() constagxCollide::RenderMaterial
hasEmissiveColor() constagxCollide::RenderMaterial
hasMaterialSpecification() constagxCollide::RenderMaterial
hasMetallic() constagxCollide::RenderMaterial
hasRoughness() constagxCollide::RenderMaterial
hasSpecularColor() constagxCollide::RenderMaterial
hasTextureData(TextureMode mode=DIFFUSE_TEXTURE) constagxCollide::RenderMaterial
hasTexturePath(TextureMode mode=DIFFUSE_TEXTURE) constagxCollide::RenderMaterial
hasTransparency() constagxCollide::RenderMaterial
HEIGHTMAP_TEXTURE enum valueagxCollide::RenderMaterial
is() constagx::Referenced
isFinished() constagxStream::Serializable
m_ambientColoragxCollide::RenderMaterialprotected
m_diffuseColoragxCollide::RenderMaterialprotected
m_emissiveColoragxCollide::RenderMaterialprotected
m_materialSpecificationagxCollide::RenderMaterialprotected
m_metallicagxCollide::RenderMaterialprotected
m_mutexagx::Referencedmutableprotected
m_nameagxCollide::RenderMaterialprotected
m_observersagx::Referencedmutableprotected
m_refCountagx::Referencedmutableprotected
m_roughnessagxCollide::RenderMaterialprotected
m_specularColoragxCollide::RenderMaterialprotected
m_textureDatasagxCollide::RenderMaterialprotected
m_texturePathsagxCollide::RenderMaterialprotected
m_transparencyagxCollide::RenderMaterialprotected
METALLIC_TEXTURE enum valueagxCollide::RenderMaterial
NORMALMAP_TEXTURE enum valueagxCollide::RenderMaterial
NUM_TEXTURE_MODES enum valueagxCollide::RenderMaterial
operator=(const Referenced &)agx::Referenced
operator==(const RenderMaterial &other) constagxCollide::RenderMaterial
reference(void *ptr=nullptr) constagx::Referenced
Referenced()agx::Referenced
Referenced(const Referenced &)agx::Referenced
RenderMaterial()agxCollide::RenderMaterial
ROUGHNESS_TEXTURE enum valueagxCollide::RenderMaterial
Serializable()agxStream::Serializableprotected
Serializable(const Serializable &other)agxStream::Serializableprotected
setAmbientColor(const agx::Vec4f &color)agxCollide::RenderMaterial
setDeleteHandler(DeleteHandler *handler)agx::Referencedprotectedstatic
setDiffuseColor(const agx::Vec4f &color)agxCollide::RenderMaterial
setEmissiveColor(const agx::Vec4f &color)agxCollide::RenderMaterial
setEnableSerialization(bool flag)agxStream::Serializable
setEnableUuidGeneration(bool flag)agxStream::Serializablestatic
setFinished()agxStream::Serializable
setMaterialSpecification(const agx::String &material)agxCollide::RenderMaterial
setMetallic(float metallic)agxCollide::RenderMaterial
setName(const agx::String &name)agxCollide::RenderMaterial
setRoughness(float roughness)agxCollide::RenderMaterial
setSpecularColor(const agx::Vec4f &color)agxCollide::RenderMaterial
setTextureData(TextureDataRef data, TextureMode mode=DIFFUSE_TEXTURE)agxCollide::RenderMaterial
setTexturePath(const agx::String &path, TextureMode mode=DIFFUSE_TEXTURE)agxCollide::RenderMaterial
setTransparency(float transparency)agxCollide::RenderMaterial
setUuid(const agx::Uuid &uuid)agxStream::Serializable
TextureMode enum nameagxCollide::RenderMaterial
toString() constagxCollide::RenderMaterialprotected
unreference(void *ptr=nullptr) constagx::Referenced
unreference_nodelete() constagx::Referenced
ValidateCast(const Referenced *object)agx::Referencedstatic
~Referenced()agx::Referencedprotectedvirtual
~RenderMaterial()agxCollide::RenderMaterialprotectedvirtual
~Serializable()agxStream::Serializablevirtual