Internal drawable class for drawing the Voxel grid structure.
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#include <SoilParticleSystemDrawable.h>
Internal drawable class for drawing the Voxel grid structure.
Definition at line 37 of file SoilParticleSystemDrawable.h.
◆ SoilParticleSystemDrawable()
| agxOSG::SoilParticleSystemDrawable::SoilParticleSystemDrawable |
( |
agxTerrain::Terrain * |
terrain | ) |
|
◆ ~SoilParticleSystemDrawable()
| virtual agxOSG::SoilParticleSystemDrawable::~SoilParticleSystemDrawable |
( |
| ) |
|
|
protectedvirtual |
◆ className()
| virtual const char * agxOSG::SoilParticleSystemDrawable::className |
( |
| ) |
const |
|
inlinevirtual |
◆ clone()
| virtual osg::Object * agxOSG::SoilParticleSystemDrawable::clone |
( |
const osg::CopyOp & |
| ) |
const |
|
inlinevirtual |
◆ cloneType()
| virtual osg::Object * agxOSG::SoilParticleSystemDrawable::cloneType |
( |
| ) |
const |
|
inlinevirtual |
◆ computeBound()
| virtual osg::BoundingBox agxOSG::SoilParticleSystemDrawable::computeBound |
( |
| ) |
const |
|
virtual |
Compute the bounding box around Drawables's geometry.
◆ drawImplementation()
| virtual void agxOSG::SoilParticleSystemDrawable::drawImplementation |
( |
osg::RenderInfo & |
renderInfo | ) |
const |
|
virtual |
The actual draw method for the merged bodies.
◆ getEnable()
| bool agxOSG::SoilParticleSystemDrawable::getEnable |
( |
| ) |
const |
◆ getParticleSystem()
◆ isInitialized()
| bool agxOSG::SoilParticleSystemDrawable::isInitialized |
( |
| ) |
const |
- Returns
- true when the render task has been added to the simulation
◆ isSameKindAs()
| virtual bool agxOSG::SoilParticleSystemDrawable::isSameKindAs |
( |
const osg::Object * |
obj | ) |
const |
|
inlinevirtual |
◆ libraryName()
| virtual const char * agxOSG::SoilParticleSystemDrawable::libraryName |
( |
| ) |
const |
|
inlinevirtual |
◆ onAddNotification()
| void agxOSG::SoilParticleSystemDrawable::onAddNotification |
( |
agxSDK::Simulation * |
simulation | ) |
|
◆ onRemoveNotification()
| void agxOSG::SoilParticleSystemDrawable::onRemoveNotification |
( |
agxSDK::Simulation * |
simulation | ) |
|
◆ setEnable()
| void agxOSG::SoilParticleSystemDrawable::setEnable |
( |
bool |
enable | ) |
|
◆ m_enable
| bool agxOSG::SoilParticleSystemDrawable::m_enable |
|
protected |
◆ m_group
| osg::Group* agxOSG::SoilParticleSystemDrawable::m_group |
|
protected |
◆ m_renderTask
◆ m_terrain
The documentation for this class was generated from the following file: