Interface to a cooperative sensor simulation assumed to be executed in a separate thread spawned in addNotification and joined in removeNotification.
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| | ISensorEnvironment ()=default |
| | Default constructor.
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| virtual | ~ISensorEnvironment ()=default |
| | Destructor.
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| virtual void | addNotification ()=0 |
| | Called when added to a simulation or explicitly called when the sensor simulation should start.
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| virtual void | fetchStepResults ()=0 |
| | Block main thread until the sensor simulation is done and the data/results/outputs are accessible.
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| const Simulation * | getSimulation () const |
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| virtual void | removeNotification ()=0 |
| | Called when removed from a simulation or explicitly called when the sensor simulation should stop/join the main thread.
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| virtual void | step (agx::Real dt)=0 |
| | Start the sensor simulation and step for delta time dt.
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| virtual void | updateGraphics (const agxRender::RenderManager &renderManager)=0 |
| | Update the graphical components of the sensor environment.
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| | Referenced () |
| | Default constructor.
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| | Referenced (const Referenced &) |
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| template<typename T > |
| T * | as () |
| | Subclass casting.
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| template<typename T > |
| const T * | as () const |
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| template<typename T > |
| T * | asSafe () |
| | Safe subclass casting, return nullptr if template type does not match.
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| template<typename T > |
| const T * | asSafe () const |
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| int | getReferenceCount () const |
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| template<typename T > |
| bool | is () const |
| | Subclass test.
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| Referenced & | operator= (const Referenced &) |
| | Assignment operator. Will increment the number of references to the referenced object.
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| void | reference (void *ptr=nullptr) const |
| | Explicitly increment the reference count by one, indicating that this object has another pointer which is referencing it.
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| void | unreference (void *ptr=nullptr) const |
| | Decrement the reference count by one, indicating that a pointer to this object is referencing it.
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| void | unreference_nodelete () const |
| | Decrement the reference count by one, indicating that a pointer to this object is referencing it.
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| virtual | ~Serializable () |
| | Destructor for normal C++ use but hidden from SWIG bindings.
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| virtual const char * | getClassName () const |
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| bool | getEnableSerialization () const |
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| bool | getEnableUuidGeneration () |
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| agx::UInt32 | getIndex () const |
| | This index is given at creation of this object.
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| virtual StorageAgent * | getStorageAgent () const =0 |
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| agx::Uuid | getUuid () const |
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| bool | isFinished () const |
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| void | setEnableSerialization (bool flag) |
| | Set to false to disable serialization of this object.
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| void | setFinished () |
| | Tells this class that it is restored correctly and should not be deleted during destruction of an Archive.
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| void | setUuid (const agx::Uuid &uuid) |
| | Explicitly set a Uuid on a serializable object.
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Interface to a cooperative sensor simulation assumed to be executed in a separate thread spawned in addNotification and joined in removeNotification.
The sensor simulation step is called after the user step callback preCollide and spans until user step post (over collision detection, pre callbacks and solve dynamics) when fetchStepResults is called.
I.e., block read data from main resources (e.g., agxSDK::Simulation) in 'step' and activate the simulation thread. Synchronize with main in 'fetchStepResults' so the users can start collecting data in post, last events or outside the simulation loop.
Definition at line 46 of file ISensorEnvironment.h.