#include <StatisticsEntries.h>
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| | StatisticsEntries () |
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| | ~StatisticsEntries () |
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| bool | firstRun () |
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| void | init () |
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| void | registerEntry (const agx::String &title, const agx::String &module, const agx::String &data, const agx::Vec4 &color, bool optional=false, float textSize=1) |
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| void | registerGraphEntry (const agx::String &module, const agx::String &data, const agx::String &title, const agx::Vec4 &color, float minVal, float maxVal, float scaleX, float scaleY) |
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| void | render (Simulation *simulation) |
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| void | reset () |
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| void | unregisterEntry (const agx::String &module, const agx::String &data) |
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| void | unregisterGraphEntry (const agx::String &module, const agx::String &data) |
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Definition at line 24 of file StatisticsEntries.h.
◆ StatisticsEntries()
| agxSDK::StatisticsEntries::StatisticsEntries |
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◆ ~StatisticsEntries()
| agxSDK::StatisticsEntries::~StatisticsEntries |
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inline |
◆ firstRun()
| bool agxSDK::StatisticsEntries::firstRun |
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◆ init()
| void agxSDK::StatisticsEntries::init |
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◆ registerEntry()
◆ registerGraphEntry()
| void agxSDK::StatisticsEntries::registerGraphEntry |
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const agx::String & |
module, |
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const agx::String & |
data, |
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const agx::String & |
title, |
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const agx::Vec4 & |
color, |
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float |
minVal, |
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float |
maxVal, |
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float |
scaleX, |
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float |
scaleY |
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◆ render()
| void agxSDK::StatisticsEntries::render |
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Simulation * |
simulation | ) |
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◆ reset()
| void agxSDK::StatisticsEntries::reset |
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◆ unregisterEntry()
◆ unregisterGraphEntry()
The documentation for this class was generated from the following file: