AGX Dynamics 2.42.2.1
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agxSensor::CameraOutputHandler Class Reference

Handler responsible for how the camera readings are assembled and provided to the user. More...

#include <CameraOutputHandler.h>

+ Inheritance diagram for agxSensor::CameraOutputHandler:

Public Member Functions

 CameraOutputHandler ()=default
 Default constructor.
 
OptionalUniqueId add (ICameraOutput *output)
 Add the given camera output to the output handler.
 
bool add (size_t uniqueId, ICameraOutput *output)
 Add the given camera output to the output handler mapped to the given unique id.
 
void capture ()
 Tell the camera to capture a frame for all outputs.
 
ICameraOutputget (size_t uniqueId)
 Access camera output instance given the unique id from when it was added.
 
ISensorOutputgetBase (size_t uniqueId) override
 Access camera output instance given the unique id from when it was added.
 
- Public Member Functions inherited from agxSensor::SystemNode
 SystemNode (const SystemNode &)=delete
 Disallow direct copying of nodes.
 
virtual ~SystemNode ()=default
 
bool addChild (SystemNode *child)
 Add unique child to this node.
 
virtual bool addNotification ()
 Called when this system node has been added to a sensor environment.
 
bool appendChild (SystemNode *child)
 Append child to vector of children, silently.
 
virtual void cleanup ()=0
 The sensor environment is being put down, clean everything.
 
virtual void complete ()
 Complete the execution of this system, finishing the integration forward in time.
 
bool detachChild (SystemNode *child)
 Detach/erase child from vector of children, silently.
 
virtual bool eraseAndConnect ()
 Erase this node from the tree and connect its children to the current parent of this node.
 
virtual void execute (const CallbackData &data)
 Execute this system, integrating it data.dt forward in time.
 
template<typename T >
T * findChild (bool recurse=true) const
 Find child of given type.
 
template<typename PredicateT >
SystemNodefindChild (PredicateT pred, bool recurse=true) const
 Find child given predicate pred.
 
template<typename T >
T * findParent () const
 
template<typename PredicateT >
SystemNodefindParent (PredicateT pred) const
 Find parent given predicate.
 
template<typename T >
T * getChild () const
 Searches children for a node of given type.
 
SystemNodegetChild (size_t index) const
 
bool getEnable () const
 
EnvironmentgetEnvironment () const
 
const agx::NamegetName () const
 
size_t getNumChildren () const
 
SystemNodegetParent () const
 
SystemNodegetRoot () const
 
bool hasChild (const SystemNode *child, bool recurse=true) const
 
virtual bool insertParent (SystemNode &parent)
 Inserts new parent to this node.
 
virtual bool onAdd (agx::Referenced &instance)
 Called when an object has been added to the sensor environment.
 
virtual void onChildAdded (SystemNode &child)
 Called when child has been added to this parent.
 
virtual void onChildRemoved (SystemNode &child)
 Called when child has been removed from this parent.
 
virtual bool onRemove (agx::Referenced &instance)
 Called when an object has been removed from the sensor environment.
 
bool removeChild (SystemNode *child)
 Remove child from this node.
 
virtual void removeNotification ()
 Called when this system node is being removed from a sensor environment.
 
virtual void result (const CallbackData &data)
 If necessary assemble, and fetch results related to this system node after a step by data.dt has been completed.
 
void setEnable (bool enable)
 Enable/disable this node.
 
void setName (const agx::Name &name)
 Assign name to this node.
 
virtual void synchronize (const CallbackData &data)
 Synchronization from the main thread.
 
virtual void synchronizeGraphics (const agxRender::RenderManager &renderManager)
 At the very end of a step, synchronize any graphics related aspects of the system node.
 
template<typename VisitorT >
SystemNodevisitBf (VisitorT visitor) const
 Visit the tree from, including, this node until callback returns true - using breadth first traversal.
 
template<typename VisitorT >
void visitChildren (VisitorT visitor, bool recurse=true) const
 Visit all children with func as void( const SystemNode& child ).
 
template<typename VisitorT >
SystemNodevisitChildrenBf (VisitorT visitor) const
 Visit the tree from the children of this node until callback returns true - using breadth first traversal.
 
template<typename VisitorT >
SystemNodevisitChildrenDf (VisitorT visitor) const
 Visit the tree from the children of this node until callback returns true - using depth first traversal.
 
template<typename T , typename VisitorT >
void visitChildrenOfType (VisitorT visitor, bool recurse=true) const
 Visit all children with func as void( const T& child ).
 
template<typename VisitorT >
SystemNodevisitDf (VisitorT visitor) const
 Visit the tree from, including, this node until callback returns true - using depth first traversal.
 
- Public Member Functions inherited from agx::Referenced
 Referenced ()
 Default constructor.
 
 Referenced (const Referenced &)
 
template<typename T >
T * as ()
 Subclass casting.
 
template<typename T >
const T * as () const
 
template<typename T >
T * asSafe ()
 Safe subclass casting, return nullptr if template type does not match.
 
template<typename T >
const T * asSafe () const
 
int getReferenceCount () const
 
template<typename T >
bool is () const
 Subclass test.
 
Referencedoperator= (const Referenced &)
 Assignment operator. Will increment the number of references to the referenced object.
 
void reference (void *ptr=nullptr) const
 Explicitly increment the reference count by one, indicating that this object has another pointer which is referencing it.
 
void unreference (void *ptr=nullptr) const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
 
void unreference_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
 
- Public Member Functions inherited from agxStream::Serializable
virtual ~Serializable ()
 Destructor for normal C++ use but hidden from SWIG bindings.
 
virtual const char * getClassName () const
 
bool getEnableSerialization () const
 
bool getEnableUuidGeneration ()
 
agx::UInt32 getIndex () const
 This index is given at creation of this object.
 
virtual StorageAgent * getStorageAgent () const =0
 
agx::Uuid getUuid () const
 
bool isFinished () const
 
void setEnableSerialization (bool flag)
 Set to false to disable serialization of this object.
 
void setFinished ()
 Tells this class that it is restored correctly and should not be deleted during destruction of an Archive.
 
void setUuid (const agx::Uuid &uuid)
 Explicitly set a Uuid on a serializable object.
 
- Public Member Functions inherited from agxSensor::ISensorOutputHandler
 ISensorOutputHandler ()=default
 Default constructor.
 
ISensorOutputget (size_t uniqueId)
 Access sensor output instance given the unique id from when it was added.
 
virtual ISensorOutputgetBase (size_t uniqueId)=0
 Access sensor output instance given the unique id from when it was added.
 
template<typename T >
BinaryOutputView< T > view (size_t uniqueId)
 Directly access an output view of the sensor output instance given the unique id from when it was added.
 

Protected Attributes

OutputTable m_outputs {}
 
- Protected Attributes inherited from agx::Referenced
Mutex m_mutex
 
ObserverContainer m_observers
 
AtomicValue m_refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from agx::Referenced
template<typename T >
static bool ValidateCast (const Referenced *object)
 
- Static Public Member Functions inherited from agxStream::Serializable
static void setEnableUuidGeneration (bool flag)
 Specify if there should be UUID:s generated for each new Serializable object. By default it is enabled.
 
- Protected Member Functions inherited from agx::Referenced
virtual ~Referenced ()
 Destructor.
 
void allocateObserverVector () const
 
void deleteUsingDeleteHandler () const
 
- Protected Member Functions inherited from agxStream::Serializable
 Serializable ()
 Default constructor.
 
 Serializable (const Serializable &other)
 Copy constructor.
 
void generateUuid ()
 
- Static Protected Member Functions inherited from agx::Referenced
static DeleteHandlergetDeleteHandler ()
 
static void setDeleteHandler (DeleteHandler *handler)
 Internal: Set a DeleteHandler to which deletion of all referenced counted objects will be delegated to.
 

Detailed Description

Handler responsible for how the camera readings are assembled and provided to the user.

Definition at line 31 of file CameraOutputHandler.h.

Constructor & Destructor Documentation

◆ CameraOutputHandler()

agxSensor::CameraOutputHandler::CameraOutputHandler ( )
default

Default constructor.

Member Function Documentation

◆ add() [1/2]

OptionalUniqueId agxSensor::CameraOutputHandler::add ( ICameraOutput output)

Add the given camera output to the output handler.

The added CameraOutput can later be accessed from get() by using the returned uniqueId.

Parameters
output- camera output instance to add
Returns
the unique id assigned to the output on success, or nullopt on failure

◆ add() [2/2]

bool agxSensor::CameraOutputHandler::add ( size_t  uniqueId,
ICameraOutput output 
)

Add the given camera output to the output handler mapped to the given unique id.

Parameters
uniqueId- unique id > 0, id 0 is reserved and invalid to use
output- camera output instance to add
Returns
true if uniqueId > 0, uniqueId is unique and output != nullptr

◆ capture()

void agxSensor::CameraOutputHandler::capture ( )

Tell the camera to capture a frame for all outputs.

◆ get()

ICameraOutput * agxSensor::CameraOutputHandler::get ( size_t  uniqueId)

Access camera output instance given the unique id from when it was added.

Parameters
uniqueId- unique id for the output instance
Returns
output instance for the given unique id if it exists, otherwise nullptr

◆ getBase()

ISensorOutput * agxSensor::CameraOutputHandler::getBase ( size_t  uniqueId)
overridevirtual

Access camera output instance given the unique id from when it was added.

Parameters
uniqueId- unique id for the output instance
Returns
output instance for the given unique id if it exists, otherwise nullptr

Implements agxSensor::ISensorOutputHandler.

Member Data Documentation

◆ m_outputs

OutputTable agxSensor::CameraOutputHandler::m_outputs {}
protected

Definition at line 91 of file CameraOutputHandler.h.


The documentation for this class was generated from the following file: