AGX Dynamics 2.42.2.1
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agxSensor::ICameraOutput Class Referenceabstract

Common interface for camera outputs containing the basics that can be assumed about a frame-based camera output. More...

#include <CameraOutput.h>

+ Inheritance diagram for agxSensor::ICameraOutput:

Public Member Functions

 ICameraOutput ()=default
 Default constructor.
 
virtual void capture ()=0
 Tell the output to capture a frame.
 
virtual const BinaryOutputBuffergetData () override=0
 Returns access to the sensor output data.
 
virtual size_t getElementSize () const override=0
 "Element size" is the summed data size of the currently added sensor output fields.
 
virtual OptionalFramerate getFramerate () const =0
 
virtual agx::Vec2i getResolution () const =0
 
virtual bool hasUnreadData (bool markAsRead=true) override=0
 
virtual bool isConstantlyCapturing () const =0
 
virtual void setConstantCapture (agx::Real framerate)=0
 Set the output to constantly capture at the specified framerate.
 
virtual void setManualCapture ()=0
 Set the output to use manual capture.
 
virtual void setResolution (const agx::Vec2i &resolution)=0
 Set the horizontal and vertical resolution of the camera output.
 
- Public Member Functions inherited from agxSensor::SystemNode
 SystemNode (const SystemNode &)=delete
 Disallow direct copying of nodes.
 
virtual ~SystemNode ()=default
 
bool addChild (SystemNode *child)
 Add unique child to this node.
 
virtual bool addNotification ()
 Called when this system node has been added to a sensor environment.
 
bool appendChild (SystemNode *child)
 Append child to vector of children, silently.
 
virtual void cleanup ()=0
 The sensor environment is being put down, clean everything.
 
virtual void complete ()
 Complete the execution of this system, finishing the integration forward in time.
 
bool detachChild (SystemNode *child)
 Detach/erase child from vector of children, silently.
 
virtual bool eraseAndConnect ()
 Erase this node from the tree and connect its children to the current parent of this node.
 
virtual void execute (const CallbackData &data)
 Execute this system, integrating it data.dt forward in time.
 
template<typename T >
T * findChild (bool recurse=true) const
 Find child of given type.
 
template<typename PredicateT >
SystemNodefindChild (PredicateT pred, bool recurse=true) const
 Find child given predicate pred.
 
template<typename T >
T * findParent () const
 
template<typename PredicateT >
SystemNodefindParent (PredicateT pred) const
 Find parent given predicate.
 
template<typename T >
T * getChild () const
 Searches children for a node of given type.
 
SystemNodegetChild (size_t index) const
 
bool getEnable () const
 
EnvironmentgetEnvironment () const
 
const agx::NamegetName () const
 
size_t getNumChildren () const
 
SystemNodegetParent () const
 
SystemNodegetRoot () const
 
bool hasChild (const SystemNode *child, bool recurse=true) const
 
virtual bool insertParent (SystemNode &parent)
 Inserts new parent to this node.
 
virtual bool onAdd (agx::Referenced &instance)
 Called when an object has been added to the sensor environment.
 
virtual void onChildAdded (SystemNode &child)
 Called when child has been added to this parent.
 
virtual void onChildRemoved (SystemNode &child)
 Called when child has been removed from this parent.
 
virtual bool onRemove (agx::Referenced &instance)
 Called when an object has been removed from the sensor environment.
 
bool removeChild (SystemNode *child)
 Remove child from this node.
 
virtual void removeNotification ()
 Called when this system node is being removed from a sensor environment.
 
virtual void result (const CallbackData &data)
 If necessary assemble, and fetch results related to this system node after a step by data.dt has been completed.
 
void setEnable (bool enable)
 Enable/disable this node.
 
void setName (const agx::Name &name)
 Assign name to this node.
 
virtual void synchronize (const CallbackData &data)
 Synchronization from the main thread.
 
virtual void synchronizeGraphics (const agxRender::RenderManager &renderManager)
 At the very end of a step, synchronize any graphics related aspects of the system node.
 
template<typename VisitorT >
SystemNodevisitBf (VisitorT visitor) const
 Visit the tree from, including, this node until callback returns true - using breadth first traversal.
 
template<typename VisitorT >
void visitChildren (VisitorT visitor, bool recurse=true) const
 Visit all children with func as void( const SystemNode& child ).
 
template<typename VisitorT >
SystemNodevisitChildrenBf (VisitorT visitor) const
 Visit the tree from the children of this node until callback returns true - using breadth first traversal.
 
template<typename VisitorT >
SystemNodevisitChildrenDf (VisitorT visitor) const
 Visit the tree from the children of this node until callback returns true - using depth first traversal.
 
template<typename T , typename VisitorT >
void visitChildrenOfType (VisitorT visitor, bool recurse=true) const
 Visit all children with func as void( const T& child ).
 
template<typename VisitorT >
SystemNodevisitDf (VisitorT visitor) const
 Visit the tree from, including, this node until callback returns true - using depth first traversal.
 
- Public Member Functions inherited from agx::Referenced
 Referenced ()
 Default constructor.
 
 Referenced (const Referenced &)
 
template<typename T >
T * as ()
 Subclass casting.
 
template<typename T >
const T * as () const
 
template<typename T >
T * asSafe ()
 Safe subclass casting, return nullptr if template type does not match.
 
template<typename T >
const T * asSafe () const
 
int getReferenceCount () const
 
template<typename T >
bool is () const
 Subclass test.
 
Referencedoperator= (const Referenced &)
 Assignment operator. Will increment the number of references to the referenced object.
 
void reference (void *ptr=nullptr) const
 Explicitly increment the reference count by one, indicating that this object has another pointer which is referencing it.
 
void unreference (void *ptr=nullptr) const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
 
void unreference_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
 
- Public Member Functions inherited from agxStream::Serializable
virtual ~Serializable ()
 Destructor for normal C++ use but hidden from SWIG bindings.
 
virtual const char * getClassName () const
 
bool getEnableSerialization () const
 
bool getEnableUuidGeneration ()
 
agx::UInt32 getIndex () const
 This index is given at creation of this object.
 
virtual StorageAgent * getStorageAgent () const =0
 
agx::Uuid getUuid () const
 
bool isFinished () const
 
void setEnableSerialization (bool flag)
 Set to false to disable serialization of this object.
 
void setFinished ()
 Tells this class that it is restored correctly and should not be deleted during destruction of an Archive.
 
void setUuid (const agx::Uuid &uuid)
 Explicitly set a Uuid on a serializable object.
 
- Public Member Functions inherited from agxSensor::ISensorOutput
 ISensorOutput ()=default
 Default constructor.
 
virtual const BinaryOutputBuffergetData ()=0
 Returns access to the sensor output data.
 
virtual size_t getElementSize () const =0
 "Element size" is the summed data size of the currently added sensor output fields.
 
virtual bool hasUnreadData (bool markAsRead=true)=0
 
template<typename T >
BinaryOutputView< T > view ()
 View over data.
 

Additional Inherited Members

- Static Public Member Functions inherited from agx::Referenced
template<typename T >
static bool ValidateCast (const Referenced *object)
 
- Static Public Member Functions inherited from agxStream::Serializable
static void setEnableUuidGeneration (bool flag)
 Specify if there should be UUID:s generated for each new Serializable object. By default it is enabled.
 
- Static Public Member Functions inherited from agxSensor::ISensorOutput
template<typename T >
static bool verifySize (size_t elementSize)
 Checks whether sizeof(T) == elementSize and issues a warning if it is not.
 
- Protected Member Functions inherited from agx::Referenced
virtual ~Referenced ()
 Destructor.
 
void allocateObserverVector () const
 
void deleteUsingDeleteHandler () const
 
- Protected Member Functions inherited from agxStream::Serializable
 Serializable ()
 Default constructor.
 
 Serializable (const Serializable &other)
 Copy constructor.
 
void generateUuid ()
 
- Static Protected Member Functions inherited from agx::Referenced
static DeleteHandlergetDeleteHandler ()
 
static void setDeleteHandler (DeleteHandler *handler)
 Internal: Set a DeleteHandler to which deletion of all referenced counted objects will be delegated to.
 
- Protected Attributes inherited from agx::Referenced
Mutex m_mutex
 
ObserverContainer m_observers
 
AtomicValue m_refCount
 

Detailed Description

Common interface for camera outputs containing the basics that can be assumed about a frame-based camera output.

Definition at line 34 of file CameraOutput.h.

Constructor & Destructor Documentation

◆ ICameraOutput()

agxSensor::ICameraOutput::ICameraOutput ( )
default

Default constructor.

Member Function Documentation

◆ capture()

virtual void agxSensor::ICameraOutput::capture ( )
pure virtual

Tell the output to capture a frame.

Implemented in agxSensor::CameraColorOutput, and agxSensor::CameraDepthOutput.

◆ getData()

virtual const BinaryOutputBuffer & agxSensor::ICameraOutput::getData ( )
overridepure virtual

Returns access to the sensor output data.

This call blocks until the sensor data is fully assembled and available.

Returns
sensor output data as a pure binary buffer

Implements agxSensor::ISensorOutput.

Implemented in agxSensor::CameraColorOutput, and agxSensor::CameraDepthOutput.

◆ getElementSize()

virtual size_t agxSensor::ICameraOutput::getElementSize ( ) const
overridepure virtual

"Element size" is the summed data size of the currently added sensor output fields.

Returns
the current, summed, data size of the added fields

Implements agxSensor::ISensorOutput.

Implemented in agxSensor::CameraColorOutput, and agxSensor::CameraDepthOutput.

◆ getFramerate()

virtual OptionalFramerate agxSensor::ICameraOutput::getFramerate ( ) const
pure virtual
Returns
the capture framerate, if constantly capturing

Implemented in agxSensor::CameraColorOutput, and agxSensor::CameraDepthOutput.

◆ getResolution()

virtual agx::Vec2i agxSensor::ICameraOutput::getResolution ( ) const
pure virtual
Returns
the horizontal and vertical camera output resolution

Implemented in agxSensor::CameraColorOutput, and agxSensor::CameraDepthOutput.

◆ hasUnreadData()

virtual bool agxSensor::ICameraOutput::hasUnreadData ( bool  markAsRead = true)
overridepure virtual
Parameters
markAsRead- true to reset unread state, resulting in hasUnreadData returning false until new data is available. False to not mark the current data as read.
Returns
true when the data has been updated but not read/used/fetched by the user, false if the data has been read

Implements agxSensor::ISensorOutput.

Implemented in agxSensor::CameraColorOutput, and agxSensor::CameraDepthOutput.

◆ isConstantlyCapturing()

virtual bool agxSensor::ICameraOutput::isConstantlyCapturing ( ) const
pure virtual
Returns
true if the camera is constantly capturing as a video stream

Implemented in agxSensor::CameraColorOutput, and agxSensor::CameraDepthOutput.

◆ setConstantCapture()

virtual void agxSensor::ICameraOutput::setConstantCapture ( agx::Real  framerate)
pure virtual

Set the output to constantly capture at the specified framerate.

Parameters
framerate- the framerate at which this camera output should capture

Implemented in agxSensor::CameraColorOutput, and agxSensor::CameraDepthOutput.

◆ setManualCapture()

virtual void agxSensor::ICameraOutput::setManualCapture ( )
pure virtual

Set the output to use manual capture.

Implemented in agxSensor::CameraColorOutput, and agxSensor::CameraDepthOutput.

◆ setResolution()

virtual void agxSensor::ICameraOutput::setResolution ( const agx::Vec2i resolution)
pure virtual

Set the horizontal and vertical resolution of the camera output.

Parameters
resolution- camera output resolution

Implemented in agxSensor::CameraColorOutput, and agxSensor::CameraDepthOutput.


The documentation for this class was generated from the following file: