AGX Dynamics 2.42.2.1
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agxSensor::SystemNode Member List

This is the complete list of members for agxSensor::SystemNode, including all inherited members.

addChild(SystemNode *child)agxSensor::SystemNode
addNotification()agxSensor::SystemNodevirtual
allocateObserverVector() constagx::Referencedprotected
appendChild(SystemNode *child)agxSensor::SystemNode
as()agx::Referenced
as() constagx::Referenced
asSafe()agx::Referenced
asSafe() constagx::Referenced
cleanup()=0agxSensor::SystemNodepure virtual
complete()agxSensor::SystemNodevirtual
deleteUsingDeleteHandler() constagx::Referencedprotected
detachChild(SystemNode *child)agxSensor::SystemNode
eraseAndConnect()agxSensor::SystemNodevirtual
execute(const CallbackData &data)agxSensor::SystemNodevirtual
findChild(PredicateT pred, bool recurse=true) constagxSensor::SystemNode
findChild(bool recurse=true) constagxSensor::SystemNode
findParent(PredicateT pred) constagxSensor::SystemNode
findParent() constagxSensor::SystemNode
generateUuid()agxStream::Serializableprotected
getChild(size_t index) constagxSensor::SystemNode
getChild() constagxSensor::SystemNode
getClassName() constagxStream::Serializablevirtual
getDeleteHandler()agx::Referencedprotectedstatic
getEnable() constagxSensor::SystemNode
getEnableSerialization() constagxStream::Serializable
getEnableUuidGeneration()agxStream::Serializable
getEnvironment() constagxSensor::SystemNode
getIndex() constagxStream::Serializable
getName() constagxSensor::SystemNode
getNumChildren() constagxSensor::SystemNode
getParent() constagxSensor::SystemNode
getReferenceCount() constagx::Referenced
getRoot() constagxSensor::SystemNode
getStorageAgent() const =0agxStream::Serializablepure virtual
getUuid() constagxStream::Serializable
hasChild(const SystemNode *child, bool recurse=true) constagxSensor::SystemNode
insertParent(SystemNode &parent)agxSensor::SystemNodevirtual
is() constagx::Referenced
isFinished() constagxStream::Serializable
m_mutexagx::Referencedmutableprotected
m_observersagx::Referencedmutableprotected
m_refCountagx::Referencedmutableprotected
onAdd(agx::Referenced &instance)agxSensor::SystemNodevirtual
onChildAdded(SystemNode &child)agxSensor::SystemNodevirtual
onChildRemoved(SystemNode &child)agxSensor::SystemNodevirtual
onRemove(agx::Referenced &instance)agxSensor::SystemNodevirtual
operator=(const Referenced &)agx::Referenced
reference(void *ptr=nullptr) constagx::Referenced
Referenced()agx::Referenced
Referenced(const Referenced &)agx::Referenced
removeChild(SystemNode *child)agxSensor::SystemNode
removeNotification()agxSensor::SystemNodevirtual
result(const CallbackData &data)agxSensor::SystemNodevirtual
Serializable()agxStream::Serializableprotected
Serializable(const Serializable &other)agxStream::Serializableprotected
setDeleteHandler(DeleteHandler *handler)agx::Referencedprotectedstatic
setEnable(bool enable)agxSensor::SystemNode
setEnableSerialization(bool flag)agxStream::Serializable
setEnableUuidGeneration(bool flag)agxStream::Serializablestatic
setFinished()agxStream::Serializable
setName(const agx::Name &name)agxSensor::SystemNode
setUuid(const agx::Uuid &uuid)agxStream::Serializable
synchronize(const CallbackData &data)agxSensor::SystemNodevirtual
synchronizeGraphics(const agxRender::RenderManager &renderManager)agxSensor::SystemNodevirtual
SystemNode(const SystemNode &)=deleteagxSensor::SystemNode
unreference(void *ptr=nullptr) constagx::Referenced
unreference_nodelete() constagx::Referenced
ValidateCast(const Referenced *object)agx::Referencedstatic
visitBf(VisitorT visitor) constagxSensor::SystemNode
visitChildren(VisitorT visitor, bool recurse=true) constagxSensor::SystemNode
visitChildrenBf(VisitorT visitor) constagxSensor::SystemNode
visitChildrenDf(VisitorT visitor) constagxSensor::SystemNode
visitChildrenOfType(VisitorT visitor, bool recurse=true) constagxSensor::SystemNode
visitDf(VisitorT visitor) constagxSensor::SystemNode
~Referenced()agx::Referencedprotectedvirtual
~Serializable()agxStream::Serializablevirtual
~SystemNode()=defaultagxSensor::SystemNodevirtual