AGX Dynamics 2.42.3.1
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agxTerrain::GroundCollapse::FailureSurface Class Reference

#include <FailureSurface.h>

+ Inheritance diagram for agxTerrain::GroundCollapse::FailureSurface:

Public Member Functions

 FailureSurface (const agx::Vec3 &upDirection, const agx::Vec3 &xa, const agx::Vec3 &xb, agx::UInt radiusNumber, agx::UInt aNumber=0, agx::UInt bNumber=0)
 
agx::Real getArea () const
 
agx::Vec3 getPosition () const
 
agx::Real getRadius () const
 
agx::Vec3 getXa () const
 
agx::Vec3 getXb () const
 
bool isValid ()
 
- Public Member Functions inherited from agx::Referenced
 Referenced ()
 Default constructor.
 
 Referenced (const Referenced &)
 
template<typename T >
T * as ()
 Subclass casting.
 
template<typename T >
const T * as () const
 
template<typename T >
T * asSafe ()
 Safe subclass casting, return nullptr if template type does not match.
 
template<typename T >
const T * asSafe () const
 
int getReferenceCount () const
 
template<typename T >
bool is () const
 Subclass test.
 
Referenced & operator= (const Referenced &)
 Assignment operator. Will increment the number of references to the referenced object.
 
void reference (void *ptr=nullptr) const
 Explicitly increment the reference count by one, indicating that this object has another pointer which is referencing it.
 
void unreference (void *ptr=nullptr) const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
 
void unreference_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
 
- Public Member Functions inherited from agxStream::Serializable
virtual ~Serializable ()
 Destructor for normal C++ use but hidden from SWIG bindings.
 
virtual const char * getClassName () const
 
bool getEnableSerialization () const
 
bool getEnableUuidGeneration ()
 
agx::UInt32 getIndex () const
 This index is given at creation of this object.
 
virtual StorageAgent * getStorageAgent () const =0
 
agx::Uuid getUuid () const
 
bool isFinished () const
 
void setEnableSerialization (bool flag)
 Set to false to disable serialization of this object.
 
void setFinished ()
 Tells this class that it is restored correctly and should not be deleted during destruction of an Archive.
 
void setUuid (const agx::Uuid &uuid)
 Explicitly set a Uuid on a serializable object.
 

Protected Member Functions

virtual ~FailureSurface ()
 
- Protected Member Functions inherited from agx::Referenced
virtual ~Referenced ()
 Destructor.
 
void allocateObserverVector () const
 
void deleteUsingDeleteHandler () const
 
- Protected Member Functions inherited from agxStream::Serializable
 Serializable ()
 Default constructor.
 
 Serializable (const Serializable &other)
 Copy constructor.
 
void generateUuid ()
 

Additional Inherited Members

- Static Public Member Functions inherited from agx::Referenced
template<typename T >
static bool ValidateCast (const Referenced *object)
 
- Static Public Member Functions inherited from agxStream::Serializable
static void setEnableUuidGeneration (bool flag)
 Specify if there should be UUID:s generated for each new Serializable object. By default it is enabled.
 
- Static Protected Member Functions inherited from agx::Referenced
static DeleteHandler * getDeleteHandler ()
 
static void setDeleteHandler (DeleteHandler *handler)
 Internal: Set a DeleteHandler to which deletion of all referenced counted objects will be delegated to.
 
- Protected Attributes inherited from agx::Referenced
Mutex m_mutex
 
ObserverContainer m_observers
 
AtomicValue m_refCount
 

Detailed Description

Definition at line 38 of file FailureSurface.h.

Constructor & Destructor Documentation

◆ FailureSurface()

agxTerrain::GroundCollapse::FailureSurface::FailureSurface ( const agx::Vec3 &  upDirection,
const agx::Vec3 &  xa,
const agx::Vec3 &  xb,
agx::UInt  radiusNumber,
agx::UInt  aNumber = 0,
agx::UInt  bNumber = 0 
)

◆ ~FailureSurface()

virtual agxTerrain::GroundCollapse::FailureSurface::~FailureSurface ( )
protectedvirtual

Member Function Documentation

◆ getArea()

agx::Real agxTerrain::GroundCollapse::FailureSurface::getArea ( ) const
inline

Definition at line 71 of file FailureSurface.h.

References agx::PI.

◆ getPosition()

agx::Vec3 agxTerrain::GroundCollapse::FailureSurface::getPosition ( ) const
inline

Definition at line 51 of file FailureSurface.h.

◆ getRadius()

agx::Real agxTerrain::GroundCollapse::FailureSurface::getRadius ( ) const
inline

Definition at line 56 of file FailureSurface.h.

◆ getXa()

agx::Vec3 agxTerrain::GroundCollapse::FailureSurface::getXa ( ) const
inline

Definition at line 61 of file FailureSurface.h.

◆ getXb()

agx::Vec3 agxTerrain::GroundCollapse::FailureSurface::getXb ( ) const
inline

Definition at line 66 of file FailureSurface.h.

◆ isValid()

bool agxTerrain::GroundCollapse::FailureSurface::isValid ( )

The documentation for this class was generated from the following file: