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AGX Dynamics 2.41.1.2
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#include <agxUtil.h>
Inheritance diagram for agxUtil::SceneRoot:Public Member Functions | |
| virtual bool | createVisual (agx::RigidBody *, float=0.30f) |
| virtual bool | createVisual (agxCollide::Geometry *, float=0.30f) |
Public Member Functions inherited from agx::Singleton | |
| Singleton (int priority=DEFAULT_PRIORITY) | |
| Default constructor. | |
| virtual std::string | getClassName () const =0 |
| int | getPriority () const |
| Return the shutdown priority of the singleton instance. | |
| virtual void | shutdown ()=0 |
| Implement this method to cleanup your Singleton class. | |
Static Public Member Functions | |
| static SceneRoot * | object () |
| static void | setInstance (SceneRoot *baseInstance) |
Protected Member Functions | |
| virtual | ~SceneRoot () |
| void | shutdown () override |
| Implement this method to cleanup your Singleton class. | |
Protected Member Functions inherited from agx::Singleton | |
| virtual | ~Singleton () |
| Destructor. | |
| void | _shutdown () |
Static Protected Attributes | |
| static SceneRoot * | s_baseInstance |
Additional Inherited Members | |
Public Types inherited from agx::Singleton | |
| enum | Priority { HIGHEST_PRIORITY = 2147483647 , LOWEST_PRIORITY = 10000 , DEFAULT_PRIORITY = 1073741824 } |
| Specifies the ranges of the priority which can be assigned to a singleton at the time of creation. More... | |
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inlineprotectedvirtual |
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inlinevirtual |
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inlinevirtual |
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static |
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static |
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overrideprotectedvirtual |
Implement this method to cleanup your Singleton class.
Implements agx::Singleton.
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staticprotected |