AGX Dynamics 2.42.3.1
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agxWire::FreeNode Class Reference

Free node class used to route wires. More...

#include <Node.h>

+ Inheritance diagram for agxWire::FreeNode:

Public Member Functions

 FreeNode (agx::Real x, agx::Real y, agx::Real z)
 Constructs given world position.
 
 FreeNode (const agx::Vec3 &position)
 Constructs given world position.
 
 AGXSTREAM_DECLARE_SERIALIZABLE_BASE (agxWire::FreeNode)
 
- Public Member Functions inherited from agxWire::Node
void addState (int state)
 Add state mask to the current state.
 
BodyFixedNode * getAsBodyFixed ()
 
const BodyFixedNode * getAsBodyFixed () const
 
ConnectingNode * getAsConnecting ()
 
const ConnectingNode * getAsConnecting () const
 
ContactNode * getAsContact ()
 
const ContactNode * getAsContact () const
 
EyeNode * getAsEye ()
 
const EyeNode * getAsEye () const
 
EyeNode * getAsEyeLineNode ()
 
const EyeNode * getAsEyeLineNode () const
 
FreeNode * getAsFree ()
 
const FreeNode * getAsFree () const
 
ShapeContactNode * getAsShapeContact ()
 
const ShapeContactNode * getAsShapeContact () const
 
StopNode * getAsStop ()
 
const StopNode * getAsStop () const
 
agx::Referenced * getCustomData () const
 
NodeFrame * getFrame ()
 
const NodeFrame * getFrame () const
 
HighResolutionRange * getHighResolutionRange ()
 
const HighResolutionRange * getHighResolutionRange () const
 
bool getIgnoreBend () const
 
agx::Vec3 getIntegratedPosition (agx::Real t, bool onlyTranslational=true) const
 Calculates the position of this node at time t from now.
 
NodeMaterial * getMaterial ()
 
const NodeMaterial * getMaterial () const
 
NodeFrame & getNodeFrame ()
 
Type getNodeType () const
 
const agx::Vec3 & getPosition () const
 
agx::RigidBody * getRigidBody () const
 
int getState () const
 
const agx::Vec3 & getTranslate () const
 
Node::Type getType () const
 
virtual agx::Vec3 getVelocity () const
 
const agx::Vec3 & getWorldPosition () const
 
agx::Bool isType (agx::Int typeMask) const
 Test several types, e.g., node->isType( agxWire::Node::EYE | agxWire::Node::CONNECTING ).
 
void removeState (int state)
 Remove state mask from the current state.
 
virtual void reverse ()
 Only for internal use! Reverses all, internal, direction dependent structures.
 
void setCustomData (agx::Referenced *customData)
 Set custom data to this node.
 
void setIgnoreBend (bool ignoreBend)
 Flag if bend constraints should be ignored over this node.
 
void setTranslate (agx::Real x, agx::Real y, agx::Real z)
 Set the relative translate of this node in parent frame (body frame if body is set, otherwise world frame)
 
virtual void setTranslate (const agx::Vec3 &translate)
 Set the relative translate of this node in parent frame (body frame if body is set, otherwise world frame)
 
void transform ()
 Transforms the frame.
 
- Public Member Functions inherited from agx::Referenced
 Referenced ()
 Default constructor.
 
 Referenced (const Referenced &)
 
template<typename T >
T * as ()
 Subclass casting.
 
template<typename T >
const T * as () const
 
template<typename T >
T * asSafe ()
 Safe subclass casting, return nullptr if template type does not match.
 
template<typename T >
const T * asSafe () const
 
int getReferenceCount () const
 
template<typename T >
bool is () const
 Subclass test.
 
Referenced & operator= (const Referenced &)
 Assignment operator. Will increment the number of references to the referenced object.
 
void reference (void *ptr=nullptr) const
 Explicitly increment the reference count by one, indicating that this object has another pointer which is referencing it.
 
void unreference (void *ptr=nullptr) const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
 
void unreference_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is referencing it.
 
- Public Member Functions inherited from agxStream::Serializable
virtual ~Serializable ()
 Destructor for normal C++ use but hidden from SWIG bindings.
 
virtual const char * getClassName () const
 
bool getEnableSerialization () const
 
bool getEnableUuidGeneration ()
 
agx::UInt32 getIndex () const
 This index is given at creation of this object.
 
virtual StorageAgent * getStorageAgent () const =0
 
agx::Uuid getUuid () const
 
bool isFinished () const
 
void setEnableSerialization (bool flag)
 Set to false to disable serialization of this object.
 
void setFinished ()
 Tells this class that it is restored correctly and should not be deleted during destruction of an Archive.
 
void setUuid (const agx::Uuid &uuid)
 Explicitly set a Uuid on a serializable object.
 

Static Public Member Functions

static agxStream::Serializable * create (agxStream::InputArchive &)
 
- Static Public Member Functions inherited from agxWire::Node
static int findNodeState (const agxCollide::Geometry *geometry)
 Class used to track nodes when CCD is used.
 
static agx::Bool isContactType (const Node *node)
 
static agx::Bool isContactType (const Node::Type &type)
 
- Static Public Member Functions inherited from agx::Referenced
template<typename T >
static bool ValidateCast (const Referenced *object)
 
- Static Public Member Functions inherited from agxStream::Serializable
static void setEnableUuidGeneration (bool flag)
 Specify if there should be UUID:s generated for each new Serializable object. By default it is enabled.
 

Protected Member Functions

 FreeNode ()
 Not defined to create this node without a position.
 
virtual ~FreeNode ()
 Destructor.
 
void create (const agx::Vec3 &position)
 Create method for all constructors.
 
- Protected Member Functions inherited from agxWire::Node
 Node ()
 Default constructor.
 
 Node (Type type)
 Constructor given general node type.
 
virtual ~Node ()
 Destructor.
 
- Protected Member Functions inherited from agx::Referenced
virtual ~Referenced ()
 Destructor.
 
void allocateObserverVector () const
 
void deleteUsingDeleteHandler () const
 
- Protected Member Functions inherited from agxStream::Serializable
 Serializable ()
 Default constructor.
 
 Serializable (const Serializable &other)
 Copy constructor.
 
void generateUuid ()
 

Additional Inherited Members

- Public Types inherited from agxWire::Node
enum  StateInfo {
  STANDARD = 0 , WAS_CONTACT = (1<< 0) , IS_HIGH_RES = (1<< 1) , IGNORE_BEND = (1<< 2) ,
  NO_LUMP_NEAR = (1<< 3) , NO_CIRCLE_CONTACT = (1<< 4) , GYPSY_CONTACT = (1<< 5) , NO_MOVEMENT_RANGE = (1<< 6) ,
  NO_FRICTION = (1<< 7) , SPLIT_ENABLED = (1<< 8) , INSIDE_OBJECT = (1<< 9) , WAS_CONTACT_LAST_TIMESTEP = (1<<10) ,
  PERMANENT_LUMP = (1<<11) , REPLACE_SUPERBEND_WITH_BEND = (1<<12) , LUMPED_NODE = (1<<13) , LUMP_CONTACT = (1<<14) ,
  WW_STABILIZED = (1<<15)
}
 Internal state a node may have. More...
 
enum  Type {
  NOT_DEFINED = 0 , EYE = (1<<0) , MISSING = (1<<1) , CONNECTING = (1<<2) ,
  FREE = (1<<3) , CONTACT = (1<<4) , BODY_FIXED = (1<<5) , STOP = (1 << 6) ,
  SHAPE_CONTACT = (1<<7)
}
 The supported node types. More...
 
- Static Protected Member Functions inherited from agx::Referenced
static DeleteHandler * getDeleteHandler ()
 
static void setDeleteHandler (DeleteHandler *handler)
 Internal: Set a DeleteHandler to which deletion of all referenced counted objects will be delegated to.
 
- Protected Attributes inherited from agxWire::Node
BodyFixedNode * m_bodyFixed
 
ConnectingNode * m_connecting
 
ContactNode * m_contact
 
ContactForce m_contactForce
 
agx::ref_ptr< agx::Referenced > m_customData
 
EyeNode * m_eye
 
FreeNode * m_free
 
HighResolutionRange m_highResolutionRange
 
NodeMaterial m_material
 
NodeFrame m_nf
 
int m_nodeState
 
agx::observer_ptr< Node > m_parent
 
ShapeContactNode * m_shapeContact
 
SpatialState m_spatialState
 
StopNode * m_stop
 
StoreRestoreData m_storeRestoreData
 
Tension m_tension
 
Type m_type
 
- Protected Attributes inherited from agx::Referenced
Mutex m_mutex
 
ObserverContainer m_observers
 
AtomicValue m_refCount
 

Detailed Description

Free node class used to route wires.

This node is only defined by its world position, i.e., no parent transform is used.

Definition at line 1177 of file agxWire/Node.h.

Constructor & Destructor Documentation

◆ FreeNode() [1/3]

agxWire::FreeNode::FreeNode ( const agx::Vec3 &  position)

Constructs given world position.

Parameters
position- a position given in world coordinates

◆ FreeNode() [2/3]

agxWire::FreeNode::FreeNode ( agx::Real  x,
agx::Real  y,
agx::Real  z 
)

Constructs given world position.

Parameters
x- x position given in world coordinates
y- y position given in world coordinates
z- z position given in world coordinates

◆ FreeNode() [3/3]

agxWire::FreeNode::FreeNode ( )
protected

Not defined to create this node without a position.

◆ ~FreeNode()

virtual agxWire::FreeNode::~FreeNode ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ AGXSTREAM_DECLARE_SERIALIZABLE_BASE()

agxWire::FreeNode::AGXSTREAM_DECLARE_SERIALIZABLE_BASE ( agxWire::FreeNode  )

◆ create() [1/2]

static agxStream::Serializable * agxWire::FreeNode::create ( agxStream::InputArchive &  )
inlinestatic

Definition at line 1194 of file agxWire/Node.h.

◆ create() [2/2]

void agxWire::FreeNode::create ( const agx::Vec3 &  position)
protected

Create method for all constructors.


The documentation for this class was generated from the following file: