AGX Dynamics 2.42.3.0
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agx::Physics::SolveBody32Ptr Class Reference

Pointer to a entity instance of type Physics.SolveBody32. More...

#include <SolveBody32Entity.h>

+ Inheritance diagram for agx::Physics::SolveBody32Ptr:

Public Types

typedef SolveBody32Data DataType
 
typedef SolveBody32Instance InstanceType
 
typedef SolveBody32Model ModelType
 

Public Member Functions

AGXPHYSICS_EXPORT SolveBody32Ptr ()
 
AGXPHYSICS_EXPORT SolveBody32Ptr (agxData::EntityStorage *storage, agx::Index id)
 
AGXPHYSICS_EXPORT SolveBody32Ptr (const agxData::EntityInstance &instance)
 
AGXPHYSICS_EXPORT SolveBody32Ptr (const agxData::EntityPtr &ptr)
 
AGXPHYSICS_EXPORT agx::Vec3f & angularVelocity ()
 
AGXPHYSICS_EXPORT agx::Vec3f const & angularVelocity () const
 
SolveBody32Data * getData ()
 
const SolveBody32Data * getData () const
 
AGXPHYSICS_EXPORT SolveBody32Instance instance ()
 
AGXPHYSICS_EXPORT const SolveBody32Instance instance () const
 
AGXPHYSICS_EXPORT agx::Real32 & invInertia ()
 
AGXPHYSICS_EXPORT agx::Real32 const & invInertia () const
 
AGXPHYSICS_EXPORT agx::Real32 & invMass ()
 
AGXPHYSICS_EXPORT agx::Real32 const & invMass () const
 
AGXPHYSICS_EXPORT agx::Vec3f & oldAngularVelocity ()
 
AGXPHYSICS_EXPORT agx::Vec3f const & oldAngularVelocity () const
 
AGXPHYSICS_EXPORT agx::Vec3f & oldVelocity ()
 
AGXPHYSICS_EXPORT agx::Vec3f const & oldVelocity () const
 
AGXPHYSICS_EXPORT SolveBody32Semantics * operator-> ()
 
AGXPHYSICS_EXPORT const SolveBody32Semantics * operator-> () const
 
AGXPHYSICS_EXPORT SolveBody32Ptr & operator= (const agxData::EntityInstance &instance)
 
AGXPHYSICS_EXPORT SolveBody32Ptr & operator= (const agxData::EntityPtr &ptr)
 
AGXPHYSICS_EXPORT agx::SpinMutex & solveMutex ()
 
AGXPHYSICS_EXPORT agx::SpinMutex const & solveMutex () const
 
AGXPHYSICS_EXPORT agx::Vec3f & velocity ()
 
AGXPHYSICS_EXPORT agx::Vec3f const & velocity () const
 
- Public Member Functions inherited from agxData::EntityPtr
 EntityPtr ()
 
 EntityPtr (agxData::EntityStorage *storage, agx::Index id)
 
 EntityPtr (const agxData::EntityInstance &instance)
 
 EntityPtr (const agxData::EntityPtr &other)=default
 
 ~EntityPtr ()=default
 
agx::Index calculateIndex () const
 Calculate the index using the indirect id.
 
agxData::EntityPtr copy ()
 Create a copy instance in the same storage.
 
agxData::EntityPtr copy (agxData::EntityStorage *target)
 Copy instance to another storage.
 
void copyAttributes (agxData::EntityPtr source)
 Copy instance attributes to an existing target instance.
 
template<typename T >
T & dataSet ()
 
template<typename T >
const T & dataSet () const
 
void destroy ()
 Remove the entity from the active storage.
 
agxData::EntityData * getData ()
 
const agxData::EntityData * getData () const
 
agx::Index getId () const
 
agxData::EntityModel * getModel ()
 
const agxData::EntityModel * getModel () const
 
agxData::EntityStorage * getStorage () const
 
agx::UInt32 hash () const
 
void init (agxData::EntityStorage *storage, agx::Index id)
 Set the target storage and id.
 
agxData::EntityInstance instance ()
 
const agxData::EntityInstance instance () const
 
void invalidate ()
 Invalidate the entity pointer.
 
bool isInstanceOf (agxData::EntityModel *model) const
 
bool isValid () const
 
 operator bool () const
 
bool operator! () const
 
bool operator!= (const EntityPtr &rhs) const
 
template<typename T >
agxData::ArrayAttributeT< T >::Type & operator() (const agxData::ArrayAttributeT< T > *attribute)
 Array attribute.
 
template<typename T >
const agxData::ArrayAttributeT< T >::Type & operator() (const agxData::ArrayAttributeT< T > *attribute) const
 
template<typename T >
agxData::HashSetAttributeT< T >::Type & operator() (const agxData::HashSetAttributeT< T > *attribute)
 HashSet attribute.
 
template<typename T >
const agxData::HashSetAttributeT< T >::Type & operator() (const agxData::HashSetAttributeT< T > *attribute) const
 
template<typename T >
T & operator() (const agxData::PointerAttributeT< T > *attribute)
 Pointer attribute.
 
template<typename T >
const T & operator() (const agxData::PointerAttributeT< T > *attribute) const
 
template<typename T >
T & operator() (const agxData::ScalarAttributeT< T > *attribute)
 Access the value of a specific attribute.
 
template<typename T >
const T & operator() (const agxData::ScalarAttributeT< T > *attribute) const
 
template<typename T >
T & operator() (const agxData::SharedAttributeT< T > *attribute)
 Shared attribute.
 
template<typename T >
const T & operator() (const agxData::SharedAttributeT< T > *attribute) const
 
template<typename T >
agxData::VectorAttributeT< T >::Type & operator() (const agxData::VectorAttributeT< T > *attribute)
 Vector attribute.
 
template<typename T >
const agxData::VectorAttributeT< T >::Type & operator() (const agxData::VectorAttributeT< T > *attribute) const
 
template<typename T >
ArrayAttributeT< T >::Type & operator() (const ArrayAttributeT< T > *attribute)
 
template<typename T >
const ArrayAttributeT< T >::Type & operator() (const ArrayAttributeT< T > *attribute) const
 
template<typename T >
HashSetAttributeT< T >::Type & operator() (const HashSetAttributeT< T > *attribute)
 
template<typename T >
const HashSetAttributeT< T >::Type & operator() (const HashSetAttributeT< T > *attribute) const
 
template<typename T >
VectorAttributeT< T >::Type & operator() (const VectorAttributeT< T > *attribute)
 
template<typename T >
const VectorAttributeT< T >::Type & operator() (const VectorAttributeT< T > *attribute) const
 
bool operator< (const EntityPtr &rhs) const
 
EntityPtr & operator= (const EntityPtr &other)=default
 
EntityPtr & operator= (EntityPtr &&)=default
 
bool operator== (const EntityPtr &rhs) const
 
bool operator> (const EntityPtr &rhs) const
 
void print () const
 
void print (std::ostream &stream) const
 
void swapId (EntityPtr &other)
 Swap id with another instance.
 
void swapIndex (EntityPtr &other)
 Swap index with another instance.
 
void transfer (agxData::EntityStorage *target)
 Transfer instance to another storage.
 
void verifyIndex () const
 Check for broken ptr, by verifying that the id is active in the storage.
 

Additional Inherited Members

- Static Public Member Functions inherited from agxData::EntityPtr
static EntityPtr createWithIndex (EntityStorage *storage, agx::Index index)
 
static void TransformToAscii (void *targetBuffer, const void *sourceBuffer, size_t numElements)
 

Detailed Description

Pointer to a entity instance of type Physics.SolveBody32.

Definition at line 189 of file SolveBody32Entity.h.

Member Typedef Documentation

◆ DataType

typedef SolveBody32Data agx::Physics::SolveBody32Ptr::DataType

Definition at line 193 of file SolveBody32Entity.h.

◆ InstanceType

typedef SolveBody32Instance agx::Physics::SolveBody32Ptr::InstanceType

Definition at line 194 of file SolveBody32Entity.h.

◆ ModelType

Constructor & Destructor Documentation

◆ SolveBody32Ptr() [1/4]

AGXPHYSICS_EXPORT agx::Physics::SolveBody32Ptr::SolveBody32Ptr ( )

◆ SolveBody32Ptr() [2/4]

AGXPHYSICS_EXPORT agx::Physics::SolveBody32Ptr::SolveBody32Ptr ( agxData::EntityStorage *  storage,
agx::Index  id 
)

◆ SolveBody32Ptr() [3/4]

AGXPHYSICS_EXPORT agx::Physics::SolveBody32Ptr::SolveBody32Ptr ( const agxData::EntityPtr &  ptr)

◆ SolveBody32Ptr() [4/4]

AGXPHYSICS_EXPORT agx::Physics::SolveBody32Ptr::SolveBody32Ptr ( const agxData::EntityInstance &  instance)

Member Function Documentation

◆ angularVelocity() [1/2]

AGXPHYSICS_EXPORT agx::Vec3f & agx::Physics::SolveBody32Ptr::angularVelocity ( )
Returns
reference to the angularVelocity attribute

◆ angularVelocity() [2/2]

AGXPHYSICS_EXPORT agx::Vec3f const & agx::Physics::SolveBody32Ptr::angularVelocity ( ) const
Returns
const reference to the angularVelocity attribute

◆ getData() [1/2]

SolveBody32Data * agx::Physics::SolveBody32Ptr::getData ( )

◆ getData() [2/2]

const SolveBody32Data * agx::Physics::SolveBody32Ptr::getData ( ) const

◆ instance() [1/2]

AGXPHYSICS_EXPORT SolveBody32Instance agx::Physics::SolveBody32Ptr::instance ( )

◆ instance() [2/2]

AGXPHYSICS_EXPORT const SolveBody32Instance agx::Physics::SolveBody32Ptr::instance ( ) const

◆ invInertia() [1/2]

AGXPHYSICS_EXPORT agx::Real32 & agx::Physics::SolveBody32Ptr::invInertia ( )
Returns
reference to the invInertia attribute

◆ invInertia() [2/2]

AGXPHYSICS_EXPORT agx::Real32 const & agx::Physics::SolveBody32Ptr::invInertia ( ) const
Returns
const reference to the invInertia attribute

◆ invMass() [1/2]

AGXPHYSICS_EXPORT agx::Real32 & agx::Physics::SolveBody32Ptr::invMass ( )
Returns
reference to the invMass attribute

◆ invMass() [2/2]

AGXPHYSICS_EXPORT agx::Real32 const & agx::Physics::SolveBody32Ptr::invMass ( ) const
Returns
const reference to the invMass attribute

◆ oldAngularVelocity() [1/2]

AGXPHYSICS_EXPORT agx::Vec3f & agx::Physics::SolveBody32Ptr::oldAngularVelocity ( )
Returns
reference to the oldAngularVelocity attribute

◆ oldAngularVelocity() [2/2]

AGXPHYSICS_EXPORT agx::Vec3f const & agx::Physics::SolveBody32Ptr::oldAngularVelocity ( ) const
Returns
const reference to the oldAngularVelocity attribute

◆ oldVelocity() [1/2]

AGXPHYSICS_EXPORT agx::Vec3f & agx::Physics::SolveBody32Ptr::oldVelocity ( )
Returns
reference to the oldVelocity attribute

◆ oldVelocity() [2/2]

AGXPHYSICS_EXPORT agx::Vec3f const & agx::Physics::SolveBody32Ptr::oldVelocity ( ) const
Returns
const reference to the oldVelocity attribute

◆ operator->() [1/2]

AGXPHYSICS_EXPORT SolveBody32Semantics * agx::Physics::SolveBody32Ptr::operator-> ( )

◆ operator->() [2/2]

AGXPHYSICS_EXPORT const SolveBody32Semantics * agx::Physics::SolveBody32Ptr::operator-> ( ) const

◆ operator=() [1/2]

AGXPHYSICS_EXPORT SolveBody32Ptr & agx::Physics::SolveBody32Ptr::operator= ( const agxData::EntityInstance &  instance)

◆ operator=() [2/2]

AGXPHYSICS_EXPORT SolveBody32Ptr & agx::Physics::SolveBody32Ptr::operator= ( const agxData::EntityPtr &  ptr)

◆ solveMutex() [1/2]

AGXPHYSICS_EXPORT agx::SpinMutex & agx::Physics::SolveBody32Ptr::solveMutex ( )
Returns
reference to the solveMutex attribute

◆ solveMutex() [2/2]

AGXPHYSICS_EXPORT agx::SpinMutex const & agx::Physics::SolveBody32Ptr::solveMutex ( ) const
Returns
const reference to the solveMutex attribute

◆ velocity() [1/2]

AGXPHYSICS_EXPORT agx::Vec3f & agx::Physics::SolveBody32Ptr::velocity ( )
Returns
reference to the velocity attribute

◆ velocity() [2/2]

AGXPHYSICS_EXPORT agx::Vec3f const & agx::Physics::SolveBody32Ptr::velocity ( ) const
Returns
const reference to the velocity attribute

The documentation for this class was generated from the following file: