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AGX Dynamics 2.41.0.0
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#include <agxData/EntityModel.h>#include <agxData/EntityStorage.h>#include <agxData/EntityRef.h>#include <agxData/EntityPtr.h>#include <agxData/EntityInstance.h>#include <agx/Integer.h>#include <agx/Real.h>#include <agx/macros.h>#include <agx/ReferencedEntity.h>#include <agx/Name.h>#include <agxCollide/GeometryState.h>#include <agx/Physics/Geometry/ShapeEntity.h>#include <agx/AffineMatrix4x4.h>#include <agxCollide/BoundingAABB.h>#include <agx/Vec3.h>#include <agx/Physics/CollisionGroupSetEntity.h>#include <agx/Physics/RigidBodyEntity.h>#include <agx/Physics/MaterialEntity.h>Go to the source code of this file.
Classes | |
| class | agx::Physics::GeometryModel |
| Abstract description of the data attributes for the Physics.Geometry entity. More... | |
| class | agx::Physics::GeometryPtr |
| Pointer to a entity instance of type Physics.Geometry. More... | |
Namespaces | |
| namespace | agx |
| The agx namespace contains the dynamics/math part of the AGX Dynamics API. | |
| namespace | agx::Physics |
| namespace | agx::Physics::Geometry |
| namespace | agxCollide |
| This namespace consists of a set of classes for handling geometric intersection tests including boolean tests, penetration and contact sets. | |
Macros | |
| #define | AGX_ENTITY_WRAPPER 1 |
| #define | AGX_PHYSICS_GEOMETRY_DATA_SET |
Typedefs | |
| typedef agx::observer_ptr< const GeometryModel > | agx::Physics::GeometryModelConstObserver |
| typedef agx::ref_ptr< const GeometryModel > | agx::Physics::GeometryModelConstRef |
| typedef agx::observer_ptr< GeometryModel > | agx::Physics::GeometryModelObserver |
| typedef agx::ref_ptr< GeometryModel > | agx::Physics::GeometryModelRef |
| typedef agxData::Array< GeometryPtr > | agx::Physics::GeometryPtrArray |
| typedef agx::VectorPOD< GeometryPtr > | agx::Physics::GeometryPtrVector |
| typedef agxData::EntityRef< GeometryPtr > | agx::Physics::GeometryRef |
| #define AGX_ENTITY_WRAPPER 1 |
Definition at line 24 of file GeometryEntity.h.
| #define AGX_PHYSICS_GEOMETRY_DATA_SET |