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AGX Dynamics 2.40.0.0
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#include <agxData/EntityModel.h>
#include <agxData/EntityStorage.h>
#include <agxData/EntityRef.h>
#include <agxData/EntityPtr.h>
#include <agxData/EntityInstance.h>
#include <agx/Integer.h>
#include <agx/Real.h>
#include <agx/macros.h>
#include <agx/ReferencedEntity.h>
#include <agx/Name.h>
#include <agxCollide/GeometryState.h>
#include <agx/Physics/Geometry/ShapeEntity.h>
#include <agx/AffineMatrix4x4.h>
#include <agxCollide/BoundingAABB.h>
#include <agx/Vec3.h>
#include <agx/Physics/CollisionGroupSetEntity.h>
#include <agx/Physics/RigidBodyEntity.h>
#include <agx/Physics/MaterialEntity.h>
Go to the source code of this file.
Classes | |
class | agx::Physics::GeometryModel |
Abstract description of the data attributes for the Physics.Geometry entity. More... | |
class | agx::Physics::GeometryPtr |
Pointer to a entity instance of type Physics.Geometry. More... | |
Namespaces | |
namespace | agx |
The agx namespace contains the dynamics/math part of the AGX Dynamics API. | |
namespace | agx::Physics |
namespace | agx::Physics::Geometry |
namespace | agxCollide |
This namespace consists of a set of classes for handling geometric intersection tests including boolean tests, penetration and contact sets. | |
Macros | |
#define | AGX_ENTITY_WRAPPER 1 |
#define | AGX_PHYSICS_GEOMETRY_DATA_SET |
Typedefs | |
typedef agx::observer_ptr< const GeometryModel > | agx::Physics::GeometryModelConstObserver |
typedef agx::ref_ptr< const GeometryModel > | agx::Physics::GeometryModelConstRef |
typedef agx::observer_ptr< GeometryModel > | agx::Physics::GeometryModelObserver |
typedef agx::ref_ptr< GeometryModel > | agx::Physics::GeometryModelRef |
typedef agxData::Array< GeometryPtr > | agx::Physics::GeometryPtrArray |
typedef agx::VectorPOD< GeometryPtr > | agx::Physics::GeometryPtrVector |
typedef agxData::EntityRef< GeometryPtr > | agx::Physics::GeometryRef |
#define AGX_ENTITY_WRAPPER 1 |
Definition at line 24 of file GeometryEntity.h.
#define AGX_PHYSICS_GEOMETRY_DATA_SET |